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| 1 | +//Add action8, so we can test the vehicle in-game |
| 2 | +grf { |
| 3 | + grfid: "NML\42"; |
| 4 | + name: string(STR_REGRESSION_NAME); |
| 5 | + desc: string(STR_REGRESSION_DESC); |
| 6 | + version: 0; |
| 7 | + min_compatible_version: 0; |
| 8 | +} |
| 9 | + |
| 10 | +cargotable { |
| 11 | + COAL, LVST |
| 12 | +} |
| 13 | + |
| 14 | +spriteset(station_spriteset, "station.png") { |
| 15 | + [ 1, 1, 5, 5, -2, -2] |
| 16 | + [ 7, 1, 5, 5, -2, -2] |
| 17 | + [ 2, 2, 3, 3, -1, -1] |
| 18 | + [ 8, 2, 3, 3, -1, -1] |
| 19 | +} |
| 20 | + |
| 21 | +spritelayout station_sprite_layout_X(a) { |
| 22 | + ground { |
| 23 | + sprite: GROUNDSPRITE_RAIL_X; |
| 24 | + } |
| 25 | + building { |
| 26 | + sprite: 0x42E; |
| 27 | + xoffset: 0; |
| 28 | + yoffset: 0; |
| 29 | + zoffset: 0; |
| 30 | + xextent: 16; |
| 31 | + yextent: 5; |
| 32 | + zextent: 2; |
| 33 | + recolour_mode: RECOLOUR_REMAP; |
| 34 | + palette: CUSTOM(0); |
| 35 | + } |
| 36 | + childsprite { |
| 37 | + sprite: DEFAULT(a); |
| 38 | + xoffset: 17; |
| 39 | + yoffset: 11; |
| 40 | + recolour_mode: RECOLOUR_REMAP; |
| 41 | + palette: CUSTOM(1); |
| 42 | + } |
| 43 | +} |
| 44 | + |
| 45 | +spritelayout station_sprite_layout_Y(a) { |
| 46 | + ground { |
| 47 | + sprite: GROUNDSPRITE_RAIL_Y; |
| 48 | + } |
| 49 | + building { |
| 50 | + sprite: 0x42F; |
| 51 | + xoffset: 0; |
| 52 | + yoffset: 0; |
| 53 | + zoffset: 0; |
| 54 | + xextent: 5; |
| 55 | + yextent: 16; |
| 56 | + zextent: 2; |
| 57 | + recolour_mode: RECOLOUR_REMAP; |
| 58 | + palette: CUSTOM(2); |
| 59 | + } |
| 60 | + childsprite { |
| 61 | + sprite: station_spriteset(a); |
| 62 | + xoffset: 20; |
| 63 | + yoffset: 11; |
| 64 | + recolour_mode: RECOLOUR_REMAP; |
| 65 | + palette: CUSTOM(3); |
| 66 | + } |
| 67 | +} |
| 68 | + |
| 69 | +spriteset (palette_1) { |
| 70 | + recolour_sprite { |
| 71 | + 0xC6:0xB3;0xC7:0xB4;0xC8:0xB5;0xC9:0xB6;0xCA:0xB7;0xCB:0xA4;0xCC:0xA5;0xCD:0xA6; |
| 72 | + } |
| 73 | +} |
| 74 | +spriteset (palette_2) { |
| 75 | + recolour_sprite { |
| 76 | + 0xC6:0x60;0xC7:0x61;0xC8:0x62;0xC9:0x63;0xCA:0x64;0xCB:0x65;0xCC:0x66;0xCD:0x67; |
| 77 | + } |
| 78 | +} |
| 79 | +spriteset (palette_3) { |
| 80 | + recolour_sprite { |
| 81 | + 0xC6:0xC6;0xC7:0xC7;0xC8:0xC8;0xC9:0xC9;0xCA:0xCA;0xCB:0xCB;0xCC:0xCC;0xCD:0xCD; |
| 82 | + } |
| 83 | +} |
| 84 | +spriteset (palette_4) { |
| 85 | + recolour_sprite { |
| 86 | + 0xC6:0x58;0xC7:0x59;0xC8:0x5A;0xC9:0x5B;0xCA:0x5C;0xCB:0x5D;0xCC:0x5E;0xCD:0x5F; |
| 87 | + } |
| 88 | +} |
| 89 | + |
| 90 | +switch (FEAT_STATIONS, SELF, palette_switch, a, company_colour2-a) { |
| 91 | + 0 : palette_1; |
| 92 | + 1 : palette_2; |
| 93 | + 2 : palette_3; |
| 94 | + palette_4; |
| 95 | +} |
| 96 | + |
| 97 | +item (FEAT_STATIONS, basic_station, 255) { |
| 98 | + property { |
| 99 | + class : "TEST"; |
| 100 | + classname: string(STR_STATION_TEST_CLASS); |
| 101 | + name : string(STR_STATION_BASIC); |
| 102 | + general_flags: bitmask(STAT_FLAG_EXTENDED_FOUNDATIONS); |
| 103 | + cargo_random_triggers: [LVST]; |
| 104 | + disabled_platforms: bitmask(5, 6, 7, 8); |
| 105 | + tile_flags: [a | bitmask(a) for a in [0, 1, 2, 3]]; |
| 106 | + station_layouts: [[[2]],[[a, a] for a in [4, 6]]]; |
| 107 | + } |
| 108 | + graphics { |
| 109 | + foundations: param[param[2]]; |
| 110 | + prepare_layout: [STORE_TEMP(0,nearby_tile_station_id(-1,2)), STORE_TEMP(1,1)]; |
| 111 | + purchase_prepare_layout: STORE_TEMP(3,3); |
| 112 | + sprite_layouts: [ |
| 113 | + station_sprite_layout_X(a), |
| 114 | + station_sprite_layout_Y(a) for a in [0, 1] + [2, 3] |
| 115 | + ]; |
| 116 | + custom_spritesets: [palette_switch(a) for a in [param[param[1]],5,6,10]]; |
| 117 | + anim_speed: company_colour1 + company_colour2; |
| 118 | + LVST: station_spriteset; |
| 119 | + COAL: station_spriteset; |
| 120 | + station_spriteset; |
| 121 | + } |
| 122 | +} |
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