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Add: OpenTTD 15.0-beta3 announcement (#357)
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title: OpenTTD 15.0-beta3
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author: 2TallTyler
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---
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Did you have a lazy summer? Over at OpenTTD HQ, we did not!
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We've continued to make improvements to OpenTTD, both very visible to player and under the hood. It's time for another beta so you can help us test. Highlights include:
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* Bridges can now be built over stations (NewGRF stations must be updated to support this)
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* [NewGRF] Bridge GRFs can now have pillar information, so that a pillar can be skipped if it obstructs the tile below (rail, road, or station)
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* Ships traveling in opposite directions try not to drive on the same line of tiles
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* Purchase and picker menus can now be filtered using NewGRF Badges
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* Settings and Options menus have been merged
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* Scenario Editor has improvements for placing and expanding towns
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* New buttons to expand town roads and buildings separately
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* "Many random towns" button now prompts for the number of towns
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* Picker window sprite previews can be increased in height, so you can see the entire skyscraper in the house picker (for example)
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* The Infrastructure list window now has a scrollbar
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* A variety of bugfixes
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(As always, see the changelog for further details).
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* [Download](https://www.openttd.org/downloads/openttd-releases/testing.html)
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* [Changelog](https://cdn.openttd.org/openttd-releases/15.0-beta3/changelog.md)
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* [Bug tracker](https://github.com/OpenTTD/OpenTTD/issues)

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