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@michicc michicc commented Dec 7, 2025

Additions/changes/deletions to the notable change list gladly appreciated.

Long social message:

Good things come to those who wait. OpenTTD 15 is starting the final lap with first release candidate!

Font loading is better, rivers were improved, the interface polished and bugs removed.

Come help us test our work!
Full news: https://www.openttd.org/news/2025/12/08/openttd-15-0-rc1

Short social message:

OpenTTD 15.0-RC1 now available on Steam / our website.
Now with better font support, improved rivers and fewer bugs.

https://www.openttd.org/news/2025/12/08/openttd-15-0-rc1

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michicc commented Dec 7, 2025

Image:
News-15 0-rc1

News-15.0-rc1.zip

Co-authored-by: stormcone <[email protected]>
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Grammatically, I think the social media post should say "fewer bugs" instead of "less bugs". I've also completely reworked the toyland terrain, if you feel like updating the screenshot.

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2TallTyler commented Dec 7, 2025

We previously used that Toyland image for beta2, and Zephyris has redrawn the Toyland ground tiles since then.

How about an image showing off the new wetlands?

News-15 0-rc1

News-15.0-rc1.zip

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michicc commented Dec 7, 2025

Nitpick: News images so far have usually used RC and not rc.

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Edited!

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michicc commented Dec 7, 2025

As RC1 will get the new title game, I'd advocate for using the Toyland teaser image.

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I'll make a new Toyland screenshot in an hour when I get home, with the updated base set.

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michicc commented Dec 7, 2025

Image made with OpenGFX2 0.8:
News-15 0-rc1

News-15.0-rc1.zip

2TallTyler
2TallTyler previously approved these changes Dec 8, 2025
@michicc michicc merged commit b912022 into main Dec 8, 2025
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@michicc michicc deleted the michicc-ottd-15-rc1 branch December 8, 2025 18:36
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5 participants