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modified: en/Manual/Game options window
User Summary: Rewrite page, move social integration options to this page
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[[Translation:en/Manual/Game options window]]
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{{en/Outdated|The Game Settings window has had some additions, removals, and reorganization since the last time this was updated.}}
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{{en/Manual/Navigation}}
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Many other options are available: see [[en/Archive/Manual/Settings/Advanced Settings]], [[en/Manual/AI settings]] and [[en/Manual/NewGRF|Custom graphics]] (also in the menu on the right).
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The '''Game Options''' window contains basic options regarding the inteface, base graphics, sound and social integration plugins. It does not include more advanced settings which involve gameplay, user created content, AIs, or Game scripts, which can be found in the various other settings menus.
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==Game Options==
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[[File:en/Manual/Game options general.png|right]]
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===Language===
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Select the language used for the interface. A full list of every language supported by the game is [https://translator.openttd.org/languages available on the official translation website], including statistics on how many missing and outdated translations there are for each language.
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===Autosave===
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Select how often to save the game in case it crashes or you want to revert back. Autosaves will appear in the <code>save\autosave\</code> directory. You may select the following intervals, in real life minutes:
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* Off
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* Every 10 minutes
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* Every 30 minutes
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* Every 60 minutes
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* Every 120 minutes
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===Currency units===
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Select the main [[en/Archive/Manual/Settings/Currency|currency unit]] for the game. You can also select ''Custom...'', wherein you can make your own custom currency and select:
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* Exchange rate with GBP (Pounds Sterling is the game's base currency)
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* Decimal Seperator
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* Prefix
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* Suffix
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* When your currency automatically switches to the Euro, if ever.
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<center>[[File:en/Manual/Game options.png|center|frame|1. - The game options window. Non-nightly versions miss the selection for the base sounds, versions prior to 0.7.0 miss also the selection for base graphics]]</center>
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===Automated survey===
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When enabled, an automated survey is sent when you leave a game. The exact content of the survey may be seen by pressing the ''Preview survey result'' button, while the ''About survey and privacy'' button opens [https://survey.openttd.org/participate this web page with more details on the survey].
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====Currency units====
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Select the main [[en/Archive/Manual/Settings/Currency|currency unit]] for the game.
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This option is opt-in, and you are asked whether you want to opt in when the game is started for the first time. The survey does not record any personal information, or any data which may be used to track a specific user. A [https://survey.openttd.org/summaries summary of the survey results is available here].
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====Distance units====
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Select the distance units to Imperial (miles) or Metric (kilometers).
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====Road vehicles====
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Select the side of the road that road vehicles drive on, and which side of the track signals appear on.
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====Town names====
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Select which country [[en/Archive/Community/Town names]] are from in randomly generated games.
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==Graphics Options==
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[[File:en/Manual/Game options graphics.png|right]]
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To select a grf town name generator, please add the grf at the "[[en/Manual/NewGRF]]" on the main screen first.
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===Interface size===
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Select the factor by which the interface is scaled, which can be anywhere between one and five. By default, the slider snaps to the tick marks which are located every 0.25 scale units (so you can only select a factor of 1x, 1.25x, 1.5x, etc. until 5x), however by holding the Control key you can set the slider continously to any value.
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====Autosave====
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Select how often to save the game just in case it crashes or you want to revert back. [[en/Archive/Manual/Settings/Autosave|Autosaves]] will appear in the save\autosave\ directory.
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If you use a non-integer interface size (as in, not 1x, 2x, etc.) the default font may look a little rough around the edges. You may want to enable [[en/Manual/Game options window#anti-alias-fonts|anti-alias fonts]] in order to smoothen out the edges, or enable the [[en/Manual/Game options window#use-traditional-sprite-font|traditional sprite font]] which does not suffer from this issue.
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====Language====
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Select the [[en/Archive/Manual/Settings/Language]] used for the interface.
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====Auto-detect size====
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When this is enabled, the interface size will automatically be sset to an appropiate value for your monitor. Manually changing the interface size will disable this option.
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====Scale bevels====
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When this is enabled, the bevels around the edges of buttons are scaled by the interface slider above.
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====Use traditional sprite font====
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When this is enabled, the traditional fixed-size font will be used instead of the new font.
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====Anti-alias fonts====
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When this is enabled, the font is [https://en.wikipedia.org/wiki/Spatial_anti-aliasing anti-aliased], which softens any jagged edges. This setting may only be enabled when the [[en/Manual/Game options window#use-traditional-sprite-font|traditional sprite font]] is disabled.
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===Graphics===
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====Screen resolution====
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Select the [[en/Archive/Manual/Settings/Resolution|screen resolution]] in full screen mode or the window size in window mode.
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====Screenshot format====
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Select the [[en/Archive/Manual/Settings/Screenshot format]].
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====Display refresh rate====
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Select the display refresh rate. By default, this should be your monitor's refresh rate. Changing this has no effect on frames per second, nor will changing this above your monitor's refresh rate.
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====Fullscreen====
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Enables fullscreen. This is not what is variously known as windowed fullscreen or borderless windowed mode, which is not currently supported by OpenTTD.
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====Hardware acceleration====
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When enabled, OpenTTD will attempt to use hardware aceleration. Changes to this setting are only applied upon game restart.
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====Base graphics set====
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====VSync====
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Enables [https://en.wikipedia.org/wiki/Screen_tearing#Vertical_synchronization VSync]. Changes to this setting are only applied upon game restart. This setting may only be enabled when [[en/Manual/Game options window#hardware-acceleration|hardware acceleration]] is enabled.
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===Base graphics set===
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Select the base graphics to use in case of multiple sources like [[en/Archive/Manual/Installation FAQ#what-files-do-i-need-from-ttd|DOS, Windows]] and [[en/Archive/Community/Graphics Replacement|OpenGFX]].
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====Base sounds set====
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==Sound Options==
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[[File:en/Manual/Game options sound.png|right]]
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===Volume===
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Select the volume of sound effects (such as vehicle noises and level crossing noises) and music.
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===Base sounds set===
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Select the base sound to use in case of multiple sources like [[en/Archive/Manual/Installation FAQ#what-files-do-i-need-from-ttd|original]] and [[en/Archive/Community/Sound Effects Replacement|OpenSFX]].
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====Base music set====
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===Base music set===
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Select the base music set to use in case of multiple sources like [[en/Archive/Manual/Installation FAQ#what-files-do-i-need-from-ttd|TTD]], [[en/Archive/Community/OpenMSX]] or [[en/Community/Base Sets/Scott Joplin Anthology]]. Unlike other basesets, this can be changed in game.
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==Social Integration Options==
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[[File:en/Manual/Game options social.png|right]]
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[[File:en/Manual/Game options social no plugins.png|right|frame|The social tab of the game options menu will display this message when no plugins are installed.]]
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There is support for integration with various social platforms in OpenTTD via plugins for each social platform. Currently, plugins are available for [https://www.openttd.org/downloads/discord-social-releases/latest Discord], [https://www.openttd.org/downloads/steam-social-releases/latest Steam], and [https://www.openttd.org/downloads/gog-galaxy-social-releases/latest GOG Galaxy].
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If you downloaded the game through the OpenTTD website, no plugins are installed by default, while installations through Steam and GOG will come with some plugins already installed. The Social tab of the Game options menu will show which plugins are installed, as shown to the right.
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For '''Windows''' and '''Linux''', the downloaded archive should be extracted into the <code>social_integration</code> folder within your OpenTTD data directory. On Windows this is generally <code>Documents\OpenTTD</code>, [https://github.com/OpenTTD/OpenTTD/blob/master/docs/directory_structure.md while on Linux it varies].
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For '''Mac OS''', there is an Install script within the download that should be run to install the plugin.
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After installing a plugin, its status will be visible in the Social tab. A green status means the plugin is working correctly, a yellow status means the plugin works correctly but the program it integrates with has not been started, and a red status means that there is some error with the plugin or the program it integrates with.
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[[Category:en/Manual/Settings & Preferences]]

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