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xordspar0Librarian
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modified: en/Manual/Game Mechanics/Main Page
User Summary: Add link to max tractive effort
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Page/en/Manual/Game Mechanics/Main Page.mediawiki

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@@ -669,7 +669,7 @@ The net result is that 100 km/hour is ~3.6 tiles/day (1.8 tiles/sec).
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*New rail types can specify custom maximum curve speeds in the same steps as the three default types in the table.
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*Tilting trains can take curves about 20% faster than other trains (varies with some engines).
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*Train acceleration and max speed are affected by engine power, maximum tractive effort (all engines and powered wagons combined), current speed, air drag, total train mass, and wagons/engines on slopes.
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*Train acceleration and max speed are affected by engine power, maximum [[en/Manual/Game Mechanics/Tractive Effort|tractive effort]] (all engines and powered wagons combined), current speed, air drag, total train mass, and wagons/engines on slopes.
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*Non maglev train Acceleration spreadsheet can be found on tt-forums: [http://www.tt-forums.net/viewtopic.php?f=31&t=55972&p=960678#p960672 tt-forums]
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*Braking is twice acceleration except when entering a depot or a station.
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[[File:en/Manual/Game Mechanics/Speed-limits.png]]

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