Hello,
Thanks for this awesome library, while Orleans was already mind-blowing, this takes it to a whole different level (astronaut level). I have a quick question regarding stateless worker grains: since a pattern must contain a grainId, how are routes supposed to be defined for stateless worker grains?
Hello,
Thanks for this awesome library, while Orleans was already mind-blowing, this takes it to a whole different level (astronaut level). I have a quick question regarding stateless worker grains: since a pattern must contain a grainId, how are routes supposed to be defined for stateless worker grains?