You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Jun 19, 2021. It is now read-only.
We've had many issues where the nVidia driver would accept our shaders while other drivers (mainly Intel) would reject it (rightfully so). We should use the reference compiler (https://github.com/KhronosGroup/glslang) to validate our shaders with Travis instead.
Unfortunately I haven't yet found an easy way to install the compiler in our Travis environment (without using apt-get), so we might lose the fast builds of the container-based infrastructure.