Toggles the player movement state.
- moving
boolean - Affects:
IsPlayerMoving() - Example:
A_Admin.SetMoving(true)
Toggles the player's mounted state.
- mounted
boolean - Affects:
IsMounted() - Example:
A_Admin.SetMounted(true)
Toggles the player's flying state.
- flying
boolean - Affects:
IsFlying() - Example:
A_Admin.SetFlying(true)
Toggles the player's falling state.
- falling
boolean - Affects:
IsFalling() - Example:
A_Admin.SetFalling(true)
Toggles the player's swimming state.
- swimming
boolean - Affects:
IsSwimming() - Example:
A_Admin.SetSwimming(true)