Toggles the player's PvP flag.
- enabled
boolean - Affects:
UnitIsPVP("player") - Fires:
UPDATE_FACTION - Example:
A_Admin.SetPvPEnabled(true)
print(UnitIsPVP("player")) -- trueSets the player's honor level.
- level
number-- Honor level (1-500) - Affects:
UnitHonorLevel("player") - Example:
A_Admin.SetHonorLevel(50)
print(UnitHonorLevel("player")) -- 50