|
1 | | -<map proto="1.5.0"> |
2 | | -<name>Infection: Amusement Park</name> |
3 | | -<variant id="halloween" world="halloween">Halloween Edition</variant> |
4 | | -<version>1.1.4</version> |
5 | | -<include id="infection"/> |
6 | | -<if variant="default"> |
7 | | - <created>2022-04-01</created> |
8 | | -</if> |
9 | | -<if variant="halloween"> |
10 | | - <created>2022-10-03</created> |
11 | | -</if> |
12 | | -<constants> |
13 | | - <constant id="zombie-team-name">Infected</constant> |
14 | | - <constant id="human-team-name">Humans</constant> |
15 | | - <constant id="zombie-team-color">dark aqua</constant> |
16 | | - <constant id="human-team-color">green</constant> |
17 | | -</constants> |
18 | | -<broadcasts> |
19 | | - <alert after="1s">The ${zombie-team-name} will be released after 30 seconds!</alert> |
20 | | - <alert after="30s">The ${zombie-team-name} have been released!</alert> |
21 | | - <alert after="5s" filter="only-humans" every="1m30s">Your name tag won't display to the infected, no need to shift!</alert> |
22 | | -</broadcasts> |
23 | | -<authors> |
24 | | - <author uuid="e4cfa2d5-6b11-4e15-a893-9d92f18385f3"/> <!-- mariogoat --> |
25 | | - <author uuid="4ed45d5d-bdc3-4f1a-9201-014e06019618"/> <!-- Trionaf --> |
26 | | - <author uuid="660a9502-4872-43ba-b7f7-1f49ab588526"/> <!-- FbprZ7 --> |
27 | | -</authors> |
28 | | -<contributors> |
29 | | - <contributor uuid="e2d2c2c6-cea9-4510-9ab2-a091b5605b30" contribution="XML"/> <!-- Ruediger_LP --> |
30 | | -</contributors> |
31 | | -<rules> |
32 | | - <rule>Fall damage is off.</rule> |
33 | | - <rule>${human-team-name} name tags don't show</rule> |
34 | | - <rule>${zombie-team-name} have Speed I</rule> |
35 | | -</rules> |
36 | | -<kits> |
37 | | - <kit id="infected-kit"> |
38 | | - <helmet unbreakable="true" team-color="true" material="leather helmet"/> |
39 | | - <chestplate unbreakable="true" team-color="true" material="leather chestplate"/> |
40 | | - <leggings unbreakable="true" team-color="true" material="leather leggings"/> |
41 | | - <boots unbreakable="true" team-color="true" material="leather boots"/> |
42 | | - <item slot="0" unbreakable="true" material="iron sword" name="`2`lInfection Sword"/> |
43 | | - <item slot="1" unbreakable="true" material="bow" name="`2`lInfection Bow"/> |
44 | | - <item slot="2" material="arrow" amount="32"/> |
45 | | - <effect amplifier="2">jump</effect> |
46 | | - <effect duration="5">increase damage</effect> |
47 | | - <game-mode>adventure</game-mode> |
48 | | - </kit> |
49 | | - <kit id="infected-kit-start"> |
50 | | - <helmet unbreakable="true" team-color="true" material="leather helmet"/> |
51 | | - <chestplate unbreakable="true" team-color="true" material="leather chestplate"/> |
52 | | - <leggings unbreakable="true" team-color="true" material="leather leggings"/> |
53 | | - <boots unbreakable="true" team-color="true" material="leather boots"/> |
54 | | - <item slot="0" unbreakable="true" material="iron sword" name="`2`lInfection Sword"/> |
55 | | - <item slot="1" unbreakable="true" material="bow" name="`2`lInfection Bow"/> |
56 | | - <item slot="2" material="arrow" amount="32"/> |
57 | | - <effect duration="30" amplifier="1000">weakness</effect> |
58 | | - <effect duration="30" amplifier="1000">slow</effect> |
59 | | - <effect duration="30" amplifier="129">jump</effect> |
60 | | - <effect duration="30">blindness</effect> |
61 | | - <game-mode>adventure</game-mode> |
62 | | - </kit> |
63 | | -</kits> |
64 | | -<spawns> |
65 | | - <spawn team="human-team" kit="default-human-kit" yaw="180" safe="true" filter="before-30s" region="humans-spawn-point"/> |
66 | | - <spawn team="zombie-team" kit="infected-kit-start" yaw="180" filter="before-30s" region="infected-spawn-point"/> |
67 | | - <spawn team="human-team" kit="zombie-switch-kit" yaw="180" safe="true" filter="after-30s" region="humans-spawn-point"/> |
68 | | - <spawn team="zombie-team" kit="infected-kit" yaw="180" filter="after-30s" region="infected-spawn-point"/> |
69 | | - <default region="obs-spawn-point"/> |
70 | | -</spawns> |
71 | | -<!-- TODO: migrate fake destroyables to structure or fill actions --> |
72 | | -<destroyables name="cage" required="false" show="false" owner="human-team"> |
73 | | - <destroyable materials="stained glass" region="infected-spawn" modes="start-game"/> |
74 | | -</destroyables> |
75 | | -<modes show-before="25s"> |
76 | | - <mode id="start-game" after="25s" material="air" name="`3${zombie-team-name} are being released"/> |
77 | | -</modes> |
78 | | -<filters> |
79 | | - <not id="before-30s"> |
80 | | - <time id="after-30s">31s</time> |
81 | | - </not> |
82 | | - <material id="only-door">wooden door</material> |
83 | | -</filters> |
84 | | -<regions> |
85 | | - <cylinder id="obs-spawn-point" base="50,28,-120" height="0" radius="2"/> |
86 | | - <point id="infected-spawn-point">23.5,5,35.5</point> |
87 | | - <cylinder id="humans-spawn-point" base="25.5,9,25.5" height="0" radius="2"/> |
88 | | - <cuboid id="infected-spawn" min="21,4,32" max="27,9,38"/> |
89 | | - <union id="door-region"> |
90 | | - <block>48,10,-119</block> |
91 | | - <block>48,11,-119</block> |
92 | | - <block>47,10,-132</block> |
93 | | - <block>47,11,-132</block> |
94 | | - <block>51,9,-136</block> |
95 | | - <block>51,10,-136</block> |
96 | | - <block>45,11,-127</block> |
97 | | - <block>45,12,-127</block> |
98 | | - <block>26,6,-87</block> |
99 | | - <block>26,7,-87</block> |
100 | | - <block>27,3,-86</block> |
101 | | - <block>27,4,-86</block> |
102 | | - </union> |
103 | | - <apply region="door-region" use="deny(only-door)"/> |
104 | | -</regions> |
105 | | -<damage> |
106 | | - <deny> |
107 | | - <attacker> |
108 | | - <filter id="before-30s"/> |
109 | | - </attacker> |
110 | | - </deny> |
111 | | -</damage> |
112 | | -<disabledamage> |
113 | | - <damage>drowning</damage> |
114 | | -</disabledamage> |
115 | | -<kill-rewards> |
116 | | - <kill-reward filter="only-humans"> |
117 | | - <kit> |
118 | | - <effect duration="5" amplifier="2">regeneration</effect> |
119 | | - </kit> |
120 | | - </kill-reward> |
121 | | -</kill-rewards> |
122 | | -<itemremove> |
123 | | - <item>leather helmet</item> |
124 | | - <item>leather chestplate</item> |
125 | | - <item>leather leggings</item> |
126 | | - <item>leather boots</item> |
127 | | - <item>iron sword</item> |
128 | | - <item>bow</item> |
129 | | - <item>arrow</item> |
130 | | -</itemremove> |
131 | | -</map> |
| 1 | +<map proto="1.5.0"> |
| 2 | +<name>Infection: Amusement Park</name> |
| 3 | +<variant id="halloween" world="halloween">Halloween Edition</variant> |
| 4 | +<version>1.1.4</version> |
| 5 | +<created>2022-04-12</created><!--created date derived from commit 0a44b860--> |
| 6 | +<include id="infection"/> |
| 7 | +<if variant="default"> |
| 8 | + <created>2022-04-01</created> |
| 9 | +</if> |
| 10 | +<if variant="halloween"> |
| 11 | + <created>2022-10-03</created> |
| 12 | +</if> |
| 13 | +<constants> |
| 14 | + <constant id="zombie-team-name">Infected</constant> |
| 15 | + <constant id="human-team-name">Humans</constant> |
| 16 | + <constant id="zombie-team-color">dark aqua</constant> |
| 17 | + <constant id="human-team-color">green</constant> |
| 18 | +</constants> |
| 19 | +<broadcasts> |
| 20 | + <alert after="1s">The ${zombie-team-name} will be released after 30 seconds!</alert> |
| 21 | + <alert after="30s">The ${zombie-team-name} have been released!</alert> |
| 22 | + <alert after="5s" filter="only-humans" every="1m30s">Your name tag won't display to the infected, no need to shift!</alert> |
| 23 | +</broadcasts> |
| 24 | +<authors> |
| 25 | + <author uuid="e4cfa2d5-6b11-4e15-a893-9d92f18385f3"/> <!-- mariogoat --> |
| 26 | + <author uuid="4ed45d5d-bdc3-4f1a-9201-014e06019618"/> <!-- Trionaf --> |
| 27 | + <author uuid="660a9502-4872-43ba-b7f7-1f49ab588526"/> <!-- FbprZ7 --> |
| 28 | +</authors> |
| 29 | +<contributors> |
| 30 | + <contributor uuid="e2d2c2c6-cea9-4510-9ab2-a091b5605b30" contribution="XML"/> <!-- Ruediger_LP --> |
| 31 | +</contributors> |
| 32 | +<rules> |
| 33 | + <rule>Fall damage is off.</rule> |
| 34 | + <rule>${human-team-name} name tags don't show</rule> |
| 35 | + <rule>${zombie-team-name} have Speed I</rule> |
| 36 | +</rules> |
| 37 | +<kits> |
| 38 | + <kit id="infected-kit"> |
| 39 | + <helmet unbreakable="true" team-color="true" material="leather helmet"/> |
| 40 | + <chestplate unbreakable="true" team-color="true" material="leather chestplate"/> |
| 41 | + <leggings unbreakable="true" team-color="true" material="leather leggings"/> |
| 42 | + <boots unbreakable="true" team-color="true" material="leather boots"/> |
| 43 | + <item slot="0" unbreakable="true" material="iron sword" name="`2`lInfection Sword"/> |
| 44 | + <item slot="1" unbreakable="true" material="bow" name="`2`lInfection Bow"/> |
| 45 | + <item slot="2" material="arrow" amount="32"/> |
| 46 | + <effect amplifier="2">jump</effect> |
| 47 | + <effect duration="5">increase damage</effect> |
| 48 | + <game-mode>adventure</game-mode> |
| 49 | + </kit> |
| 50 | + <kit id="infected-kit-start"> |
| 51 | + <helmet unbreakable="true" team-color="true" material="leather helmet"/> |
| 52 | + <chestplate unbreakable="true" team-color="true" material="leather chestplate"/> |
| 53 | + <leggings unbreakable="true" team-color="true" material="leather leggings"/> |
| 54 | + <boots unbreakable="true" team-color="true" material="leather boots"/> |
| 55 | + <item slot="0" unbreakable="true" material="iron sword" name="`2`lInfection Sword"/> |
| 56 | + <item slot="1" unbreakable="true" material="bow" name="`2`lInfection Bow"/> |
| 57 | + <item slot="2" material="arrow" amount="32"/> |
| 58 | + <effect duration="30" amplifier="1000">weakness</effect> |
| 59 | + <effect duration="30" amplifier="1000">slow</effect> |
| 60 | + <effect duration="30" amplifier="129">jump</effect> |
| 61 | + <effect duration="30">blindness</effect> |
| 62 | + <game-mode>adventure</game-mode> |
| 63 | + </kit> |
| 64 | +</kits> |
| 65 | +<spawns> |
| 66 | + <spawn team="human-team" kit="default-human-kit" yaw="180" safe="true" filter="before-30s" region="humans-spawn-point"/> |
| 67 | + <spawn team="zombie-team" kit="infected-kit-start" yaw="180" filter="before-30s" region="infected-spawn-point"/> |
| 68 | + <spawn team="human-team" kit="zombie-switch-kit" yaw="180" safe="true" filter="after-30s" region="humans-spawn-point"/> |
| 69 | + <spawn team="zombie-team" kit="infected-kit" yaw="180" filter="after-30s" region="infected-spawn-point"/> |
| 70 | + <default region="obs-spawn-point"/> |
| 71 | +</spawns> |
| 72 | +<!-- TODO: migrate fake destroyables to structure or fill actions --> |
| 73 | +<destroyables name="cage" required="false" show="false" owner="human-team"> |
| 74 | + <destroyable materials="stained glass" region="infected-spawn" modes="start-game"/> |
| 75 | +</destroyables> |
| 76 | +<modes show-before="25s"> |
| 77 | + <mode id="start-game" after="25s" material="air" name="`3${zombie-team-name} are being released"/> |
| 78 | +</modes> |
| 79 | +<filters> |
| 80 | + <not id="before-30s"> |
| 81 | + <time id="after-30s">31s</time> |
| 82 | + </not> |
| 83 | + <material id="only-door">wooden door</material> |
| 84 | +</filters> |
| 85 | +<regions> |
| 86 | + <cylinder id="obs-spawn-point" base="50,28,-120" height="0" radius="2"/> |
| 87 | + <point id="infected-spawn-point">23.5,5,35.5</point> |
| 88 | + <cylinder id="humans-spawn-point" base="25.5,9,25.5" height="0" radius="2"/> |
| 89 | + <cuboid id="infected-spawn" min="21,4,32" max="27,9,38"/> |
| 90 | + <union id="door-region"> |
| 91 | + <block>48,10,-119</block> |
| 92 | + <block>48,11,-119</block> |
| 93 | + <block>47,10,-132</block> |
| 94 | + <block>47,11,-132</block> |
| 95 | + <block>51,9,-136</block> |
| 96 | + <block>51,10,-136</block> |
| 97 | + <block>45,11,-127</block> |
| 98 | + <block>45,12,-127</block> |
| 99 | + <block>26,6,-87</block> |
| 100 | + <block>26,7,-87</block> |
| 101 | + <block>27,3,-86</block> |
| 102 | + <block>27,4,-86</block> |
| 103 | + </union> |
| 104 | + <apply region="door-region" use="deny(only-door)"/> |
| 105 | +</regions> |
| 106 | +<damage> |
| 107 | + <deny> |
| 108 | + <attacker> |
| 109 | + <filter id="before-30s"/> |
| 110 | + </attacker> |
| 111 | + </deny> |
| 112 | +</damage> |
| 113 | +<disabledamage> |
| 114 | + <damage>drowning</damage> |
| 115 | +</disabledamage> |
| 116 | +<kill-rewards> |
| 117 | + <kill-reward filter="only-humans"> |
| 118 | + <kit> |
| 119 | + <effect duration="5" amplifier="2">regeneration</effect> |
| 120 | + </kit> |
| 121 | + </kill-reward> |
| 122 | +</kill-rewards> |
| 123 | +<itemremove> |
| 124 | + <item>leather helmet</item> |
| 125 | + <item>leather chestplate</item> |
| 126 | + <item>leather leggings</item> |
| 127 | + <item>leather boots</item> |
| 128 | + <item>iron sword</item> |
| 129 | + <item>bow</item> |
| 130 | + <item>arrow</item> |
| 131 | +</itemremove> |
| 132 | +</map> |
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