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Estimate created date for maps missing a date
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5cp/backstreets/map.xml

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Original file line numberDiff line numberDiff line change
@@ -1,6 +1,7 @@
11
<map proto="1.5.0">
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<name>Backstreets</name>
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<version>1.2</version>
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<created>2024-12-22</created><!--created date derived from commit 6fcc818f-->
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<variant id="5v5">5v5</variant>
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<objective>Capture all five control points.</objective>
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<constant id="team-1-name">Blue</constant>
Lines changed: 132 additions & 131 deletions
Original file line numberDiff line numberDiff line change
@@ -1,131 +1,132 @@
1-
<map proto="1.5.0">
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<name>Infection: Amusement Park</name>
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<variant id="halloween" world="halloween">Halloween Edition</variant>
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<version>1.1.4</version>
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<include id="infection"/>
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<if variant="default">
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<created>2022-04-01</created>
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</if>
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<if variant="halloween">
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<created>2022-10-03</created>
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</if>
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<constants>
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<constant id="zombie-team-name">Infected</constant>
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<constant id="human-team-name">Humans</constant>
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<constant id="zombie-team-color">dark aqua</constant>
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<constant id="human-team-color">green</constant>
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</constants>
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<broadcasts>
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<alert after="1s">The ${zombie-team-name} will be released after 30 seconds!</alert>
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<alert after="30s">The ${zombie-team-name} have been released!</alert>
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<alert after="5s" filter="only-humans" every="1m30s">Your name tag won't display to the infected, no need to shift!</alert>
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</broadcasts>
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<authors>
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<author uuid="e4cfa2d5-6b11-4e15-a893-9d92f18385f3"/> <!-- mariogoat -->
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<author uuid="4ed45d5d-bdc3-4f1a-9201-014e06019618"/> <!-- Trionaf -->
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<author uuid="660a9502-4872-43ba-b7f7-1f49ab588526"/> <!-- FbprZ7 -->
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</authors>
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<contributors>
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<contributor uuid="e2d2c2c6-cea9-4510-9ab2-a091b5605b30" contribution="XML"/> <!-- Ruediger_LP -->
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</contributors>
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<rules>
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<rule>Fall damage is off.</rule>
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<rule>${human-team-name} name tags don't show</rule>
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<rule>${zombie-team-name} have Speed I</rule>
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</rules>
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<kits>
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<kit id="infected-kit">
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<helmet unbreakable="true" team-color="true" material="leather helmet"/>
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<chestplate unbreakable="true" team-color="true" material="leather chestplate"/>
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<leggings unbreakable="true" team-color="true" material="leather leggings"/>
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<boots unbreakable="true" team-color="true" material="leather boots"/>
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<item slot="0" unbreakable="true" material="iron sword" name="`2`lInfection Sword"/>
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<item slot="1" unbreakable="true" material="bow" name="`2`lInfection Bow"/>
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<item slot="2" material="arrow" amount="32"/>
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<effect amplifier="2">jump</effect>
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<effect duration="5">increase damage</effect>
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<game-mode>adventure</game-mode>
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</kit>
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<kit id="infected-kit-start">
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<helmet unbreakable="true" team-color="true" material="leather helmet"/>
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<chestplate unbreakable="true" team-color="true" material="leather chestplate"/>
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<leggings unbreakable="true" team-color="true" material="leather leggings"/>
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<boots unbreakable="true" team-color="true" material="leather boots"/>
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<item slot="0" unbreakable="true" material="iron sword" name="`2`lInfection Sword"/>
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<item slot="1" unbreakable="true" material="bow" name="`2`lInfection Bow"/>
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<item slot="2" material="arrow" amount="32"/>
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<effect duration="30" amplifier="1000">weakness</effect>
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<effect duration="30" amplifier="1000">slow</effect>
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<effect duration="30" amplifier="129">jump</effect>
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<effect duration="30">blindness</effect>
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<game-mode>adventure</game-mode>
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</kit>
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</kits>
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<spawns>
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<spawn team="human-team" kit="default-human-kit" yaw="180" safe="true" filter="before-30s" region="humans-spawn-point"/>
66-
<spawn team="zombie-team" kit="infected-kit-start" yaw="180" filter="before-30s" region="infected-spawn-point"/>
67-
<spawn team="human-team" kit="zombie-switch-kit" yaw="180" safe="true" filter="after-30s" region="humans-spawn-point"/>
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<spawn team="zombie-team" kit="infected-kit" yaw="180" filter="after-30s" region="infected-spawn-point"/>
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<default region="obs-spawn-point"/>
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</spawns>
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<!-- TODO: migrate fake destroyables to structure or fill actions -->
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<destroyables name="cage" required="false" show="false" owner="human-team">
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<destroyable materials="stained glass" region="infected-spawn" modes="start-game"/>
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</destroyables>
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<modes show-before="25s">
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<mode id="start-game" after="25s" material="air" name="`3${zombie-team-name} are being released"/>
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</modes>
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<filters>
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<not id="before-30s">
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<time id="after-30s">31s</time>
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</not>
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<material id="only-door">wooden door</material>
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</filters>
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<regions>
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<cylinder id="obs-spawn-point" base="50,28,-120" height="0" radius="2"/>
86-
<point id="infected-spawn-point">23.5,5,35.5</point>
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<cylinder id="humans-spawn-point" base="25.5,9,25.5" height="0" radius="2"/>
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<cuboid id="infected-spawn" min="21,4,32" max="27,9,38"/>
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<union id="door-region">
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<block>48,10,-119</block>
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<block>48,11,-119</block>
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<block>47,10,-132</block>
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<block>47,11,-132</block>
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<block>51,9,-136</block>
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<block>51,10,-136</block>
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<block>45,11,-127</block>
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<block>45,12,-127</block>
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<block>26,6,-87</block>
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<block>26,7,-87</block>
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<block>27,3,-86</block>
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<block>27,4,-86</block>
102-
</union>
103-
<apply region="door-region" use="deny(only-door)"/>
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</regions>
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<damage>
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<deny>
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<attacker>
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<filter id="before-30s"/>
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</attacker>
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</deny>
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</damage>
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<disabledamage>
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<damage>drowning</damage>
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</disabledamage>
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<kill-rewards>
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<kill-reward filter="only-humans">
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<kit>
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<effect duration="5" amplifier="2">regeneration</effect>
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</kit>
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</kill-reward>
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</kill-rewards>
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<itemremove>
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<item>leather helmet</item>
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<item>leather chestplate</item>
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<item>leather leggings</item>
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<item>leather boots</item>
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<item>iron sword</item>
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<item>bow</item>
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<item>arrow</item>
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</itemremove>
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</map>
1+
<map proto="1.5.0">
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<name>Infection: Amusement Park</name>
3+
<variant id="halloween" world="halloween">Halloween Edition</variant>
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<version>1.1.4</version>
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<created>2022-04-12</created><!--created date derived from commit 0a44b860-->
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<include id="infection"/>
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<if variant="default">
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<created>2022-04-01</created>
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</if>
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<if variant="halloween">
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<created>2022-10-03</created>
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</if>
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<constants>
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<constant id="zombie-team-name">Infected</constant>
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<constant id="human-team-name">Humans</constant>
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<constant id="zombie-team-color">dark aqua</constant>
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<constant id="human-team-color">green</constant>
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</constants>
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<broadcasts>
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<alert after="1s">The ${zombie-team-name} will be released after 30 seconds!</alert>
21+
<alert after="30s">The ${zombie-team-name} have been released!</alert>
22+
<alert after="5s" filter="only-humans" every="1m30s">Your name tag won't display to the infected, no need to shift!</alert>
23+
</broadcasts>
24+
<authors>
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<author uuid="e4cfa2d5-6b11-4e15-a893-9d92f18385f3"/> <!-- mariogoat -->
26+
<author uuid="4ed45d5d-bdc3-4f1a-9201-014e06019618"/> <!-- Trionaf -->
27+
<author uuid="660a9502-4872-43ba-b7f7-1f49ab588526"/> <!-- FbprZ7 -->
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</authors>
29+
<contributors>
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<contributor uuid="e2d2c2c6-cea9-4510-9ab2-a091b5605b30" contribution="XML"/> <!-- Ruediger_LP -->
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</contributors>
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<rules>
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<rule>Fall damage is off.</rule>
34+
<rule>${human-team-name} name tags don't show</rule>
35+
<rule>${zombie-team-name} have Speed I</rule>
36+
</rules>
37+
<kits>
38+
<kit id="infected-kit">
39+
<helmet unbreakable="true" team-color="true" material="leather helmet"/>
40+
<chestplate unbreakable="true" team-color="true" material="leather chestplate"/>
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<leggings unbreakable="true" team-color="true" material="leather leggings"/>
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<boots unbreakable="true" team-color="true" material="leather boots"/>
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<item slot="0" unbreakable="true" material="iron sword" name="`2`lInfection Sword"/>
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<item slot="1" unbreakable="true" material="bow" name="`2`lInfection Bow"/>
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<item slot="2" material="arrow" amount="32"/>
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<effect amplifier="2">jump</effect>
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<effect duration="5">increase damage</effect>
48+
<game-mode>adventure</game-mode>
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</kit>
50+
<kit id="infected-kit-start">
51+
<helmet unbreakable="true" team-color="true" material="leather helmet"/>
52+
<chestplate unbreakable="true" team-color="true" material="leather chestplate"/>
53+
<leggings unbreakable="true" team-color="true" material="leather leggings"/>
54+
<boots unbreakable="true" team-color="true" material="leather boots"/>
55+
<item slot="0" unbreakable="true" material="iron sword" name="`2`lInfection Sword"/>
56+
<item slot="1" unbreakable="true" material="bow" name="`2`lInfection Bow"/>
57+
<item slot="2" material="arrow" amount="32"/>
58+
<effect duration="30" amplifier="1000">weakness</effect>
59+
<effect duration="30" amplifier="1000">slow</effect>
60+
<effect duration="30" amplifier="129">jump</effect>
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<effect duration="30">blindness</effect>
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<game-mode>adventure</game-mode>
63+
</kit>
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</kits>
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<spawns>
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<spawn team="human-team" kit="default-human-kit" yaw="180" safe="true" filter="before-30s" region="humans-spawn-point"/>
67+
<spawn team="zombie-team" kit="infected-kit-start" yaw="180" filter="before-30s" region="infected-spawn-point"/>
68+
<spawn team="human-team" kit="zombie-switch-kit" yaw="180" safe="true" filter="after-30s" region="humans-spawn-point"/>
69+
<spawn team="zombie-team" kit="infected-kit" yaw="180" filter="after-30s" region="infected-spawn-point"/>
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<default region="obs-spawn-point"/>
71+
</spawns>
72+
<!-- TODO: migrate fake destroyables to structure or fill actions -->
73+
<destroyables name="cage" required="false" show="false" owner="human-team">
74+
<destroyable materials="stained glass" region="infected-spawn" modes="start-game"/>
75+
</destroyables>
76+
<modes show-before="25s">
77+
<mode id="start-game" after="25s" material="air" name="`3${zombie-team-name} are being released"/>
78+
</modes>
79+
<filters>
80+
<not id="before-30s">
81+
<time id="after-30s">31s</time>
82+
</not>
83+
<material id="only-door">wooden door</material>
84+
</filters>
85+
<regions>
86+
<cylinder id="obs-spawn-point" base="50,28,-120" height="0" radius="2"/>
87+
<point id="infected-spawn-point">23.5,5,35.5</point>
88+
<cylinder id="humans-spawn-point" base="25.5,9,25.5" height="0" radius="2"/>
89+
<cuboid id="infected-spawn" min="21,4,32" max="27,9,38"/>
90+
<union id="door-region">
91+
<block>48,10,-119</block>
92+
<block>48,11,-119</block>
93+
<block>47,10,-132</block>
94+
<block>47,11,-132</block>
95+
<block>51,9,-136</block>
96+
<block>51,10,-136</block>
97+
<block>45,11,-127</block>
98+
<block>45,12,-127</block>
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<block>26,6,-87</block>
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<block>26,7,-87</block>
101+
<block>27,3,-86</block>
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<block>27,4,-86</block>
103+
</union>
104+
<apply region="door-region" use="deny(only-door)"/>
105+
</regions>
106+
<damage>
107+
<deny>
108+
<attacker>
109+
<filter id="before-30s"/>
110+
</attacker>
111+
</deny>
112+
</damage>
113+
<disabledamage>
114+
<damage>drowning</damage>
115+
</disabledamage>
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<kill-rewards>
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<kill-reward filter="only-humans">
118+
<kit>
119+
<effect duration="5" amplifier="2">regeneration</effect>
120+
</kit>
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</kill-reward>
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</kill-rewards>
123+
<itemremove>
124+
<item>leather helmet</item>
125+
<item>leather chestplate</item>
126+
<item>leather leggings</item>
127+
<item>leather boots</item>
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<item>iron sword</item>
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<item>bow</item>
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<item>arrow</item>
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</itemremove>
132+
</map>

arcade/infection/infection_boulevard/map.xml

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@@ -1,6 +1,7 @@
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<map proto="1.5.0">
22
<name>Infection: Boulevard</name>
33
<version>1.0.7</version>
4+
<created>2022-08-03</created><!--created date derived from commit 52bf6121-->
45
<include id="infection"/>
56
<authors>
67
<author uuid="74948888-fdb8-4446-9340-f7688c2435cc"/> <!-- Zero_Frosty -->

arcade/infection/infection_cinema_jungle_scenario/map.xml

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Original file line numberDiff line numberDiff line change
@@ -1,6 +1,7 @@
11
<map proto="1.5.0">
22
<name>Infection: Cinema Jungle Scenario</name>
33
<version>1.2.6</version>
4+
<created>2022-10-04</created><!--created date derived from commit 792d3711-->
45
<phase>staging</phase>
56
<include id="infection"/>
67
<constants>
Lines changed: 46 additions & 45 deletions
Original file line numberDiff line numberDiff line change
@@ -1,45 +1,46 @@
1-
<map proto="1.5.0">
2-
<name>King's Conquest: Rage Quit</name>
3-
<version>1.1.2</version>
4-
<constants>
5-
<constant id="team-one-spawn-a">-43.5,9,44.5</constant>
6-
<constant id="team-one-yaw-a">135</constant>
7-
<constant id="team-two-spawn-a">44.5,9,-43.5</constant>
8-
<constant id="team-two-yaw-a">45</constant>
9-
<constant id="team-one-spawn-b">-30,8,36</constant>
10-
<constant id="team-one-yaw-b">45</constant>
11-
<constant id="team-two-spawn-b">31,8,-35</constant>
12-
<constant id="team-two-yaw-b">-135</constant>
13-
<constant id="team-one-spawn-c">-18,10,12</constant>
14-
<constant id="team-one-yaw-c">-45</constant>
15-
<constant id="team-two-spawn-c">19,10,-11</constant>
16-
<constant id="team-two-yaw-c">130</constant>
17-
<constant id="king-race-start">-7.5,51,-88.5</constant>
18-
<constant id="king-race-end">8.5,59,-104.5</constant>
19-
<constant id="king-race-start-yaw">-135</constant>
20-
<constant id="world-border-center">0.5,0.5</constant>
21-
<constant id="world-border-start-size">103</constant>
22-
<constant id="world-border-end-size">25</constant>
23-
<constant id="sudden-death-timer-start">569</constant>
24-
</constants>
25-
<include id="kings-conquest"/>
26-
<authors>
27-
<author uuid="ef4ea031-998f-4ec9-b7b6-1bdd428bcef8"/> <!-- Plastix -->
28-
<author uuid="3ce426cd-2ded-4f83-a9bb-46a57d68d9a5"/> <!-- McYukon -->
29-
</authors>
30-
<contributors>
31-
<contributor contribution="Beta testing and initial feedback">(Team) Starfish</contributor>
32-
</contributors>
33-
<spawns>
34-
<default yaw="180" kit="obs-kit">
35-
<regions>
36-
<cylinder base="0.5,49,1.5" radius="2" height="0"/>
37-
</regions>
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</default>
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</spawns>
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<itemremove>
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<item>seeds</item>
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</itemremove>
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<maxbuildheight>25</maxbuildheight>
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<timelock>on</timelock>
45-
</map>
1+
<map proto="1.5.0">
2+
<name>King's Conquest: Rage Quit</name>
3+
<version>1.1.2</version>
4+
<created>2023-08-23</created><!--created date derived from commit 4a3b3121-->
5+
<constants>
6+
<constant id="team-one-spawn-a">-43.5,9,44.5</constant>
7+
<constant id="team-one-yaw-a">135</constant>
8+
<constant id="team-two-spawn-a">44.5,9,-43.5</constant>
9+
<constant id="team-two-yaw-a">45</constant>
10+
<constant id="team-one-spawn-b">-30,8,36</constant>
11+
<constant id="team-one-yaw-b">45</constant>
12+
<constant id="team-two-spawn-b">31,8,-35</constant>
13+
<constant id="team-two-yaw-b">-135</constant>
14+
<constant id="team-one-spawn-c">-18,10,12</constant>
15+
<constant id="team-one-yaw-c">-45</constant>
16+
<constant id="team-two-spawn-c">19,10,-11</constant>
17+
<constant id="team-two-yaw-c">130</constant>
18+
<constant id="king-race-start">-7.5,51,-88.5</constant>
19+
<constant id="king-race-end">8.5,59,-104.5</constant>
20+
<constant id="king-race-start-yaw">-135</constant>
21+
<constant id="world-border-center">0.5,0.5</constant>
22+
<constant id="world-border-start-size">103</constant>
23+
<constant id="world-border-end-size">25</constant>
24+
<constant id="sudden-death-timer-start">569</constant>
25+
</constants>
26+
<include id="kings-conquest"/>
27+
<authors>
28+
<author uuid="ef4ea031-998f-4ec9-b7b6-1bdd428bcef8"/> <!-- Plastix -->
29+
<author uuid="3ce426cd-2ded-4f83-a9bb-46a57d68d9a5"/> <!-- McYukon -->
30+
</authors>
31+
<contributors>
32+
<contributor contribution="Beta testing and initial feedback">(Team) Starfish</contributor>
33+
</contributors>
34+
<spawns>
35+
<default yaw="180" kit="obs-kit">
36+
<regions>
37+
<cylinder base="0.5,49,1.5" radius="2" height="0"/>
38+
</regions>
39+
</default>
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</spawns>
41+
<itemremove>
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<item>seeds</item>
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</itemremove>
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<maxbuildheight>25</maxbuildheight>
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<timelock>on</timelock>
46+
</map>

arcade/standard/blackblack_reborn/map.xml

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<map proto="1.5.0">
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<name>BlackBlack Reborn</name>
33
<version>1.0.1</version>
4+
<created>2023-10-19</created><!--created date derived from commit 99a2d288-->
45
<objective>Eliminate all enemies or capture the Wool!</objective>
56
<authors>
67
<author uuid="b1521072-6993-4fe4-ae60-dbeeb7dc0cfa"/> <!-- Antnecb -->

arcade/standard/cacti_mayhem_overdrive/map.xml

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<map proto="1.5.0">
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<name>Cacti Mayhem Overdrive</name>
33
<version>1.2.13</version>
4+
<created>2023-12-10</created><!--created date derived from commit 4c517fb3-->
45
<phase>staging</phase>
56
<objective>Be the last man standing!</objective>
67
<authors>

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