diff --git a/patches/SLES-50209_05BEDF8F.pnach b/patches/SLES-50209_05BEDF8F.pnach new file mode 100644 index 000000000..29f9b56eb --- /dev/null +++ b/patches/SLES-50209_05BEDF8F.pnach @@ -0,0 +1,20 @@ +gametitle=Jeremy McGrath Supercross World (SLES-50209 05BEDF8F) + +[Widescreen 16:9] +gsaspectratio=16:9 +author=PeterDelta +description=Renders the game in 16:9 aspect ratio +patch=0,EE,001BE90C,word,3C0243D6 +patch=0,EE,001BE924,word,3C0243D6 +patch=0,EE,00233B40,word,3C023F40 + +[50 FPS] +author=Gabominated +description=Might need EE Overclock +patch=1,EE,00503DD4,word,00000000 //00000001 asDisplayFrameLimitMax +patch=1,EE,0015CD8C,word,3C033C23 //3C033CA3 CMotionView::setCurrentFrame(float) +patch=1,EE,00165FEC,word,3C033C23 //3C033CA3 CGlobalTime::updateGlobalTime(void) +patch=1,EE,00168060,word,3C023C23 //3C023CA3 CRiderView::checkTransition(HavokBike *) +patch=1,EE,00168634,word,3C023C23 //3C023CA3 CRiderView::checkStops(HavokBike *) +patch=1,EE,0013F940,word,3C0243FF //3C02437F CCamera::panCam(unsigned int, unsigned int) +patch=1,EE,001F3CD8,word,3C023C23 //3C023CA3 CHavokPhysicsView::UpdateFrame(C3DView *, unsigned int) diff --git a/patches/SLES-50330_021396FD.pnach b/patches/SLES-50330_021396FD.pnach index d5657fc8c..a81f66f19 100644 --- a/patches/SLES-50330_021396FD.pnach +++ b/patches/SLES-50330_021396FD.pnach @@ -10,10 +10,6 @@ patch=1,EE,0025ED20,extended,3C0242AC patch=1,EE,002620D0,extended,3C0242AC patch=1,EE,00318620,extended,3C02C2A6 patch=1,EE,00318628,extended,3C024148 -patch=1,EE,00123E6C,extended,3C013F80 //scenes zoom -patch=1,EE,E0010001,extended,00417F80 -patch=1,EE,00123E6C,extended,3C013F40 -patch=1,EE,202538DC,extended,3C023FC0 patch=1,EE,00296C8C,word,3C024270 patch=1,EE,00296D40,word,3C024270 patch=1,EE,0029704C,word,3C024270 @@ -62,6 +58,11 @@ patch=1,EE,002474FC,word,3C029420 patch=1,EE,0024753C,word,3C025400 patch=1,EE,0027EA00,word,3C025380 +[Remove Blur] +author=PeterDelta +description=Removes the blur effect +patch=1,EE,004183CC,extended,00000000 + [50 FPS] author=Snake356 description=Patches the game to run at 50 FPS (Might need 180% EE Overclock to be stable). @@ -76,4 +77,4 @@ patch=1,EE,20112FA0,extended,34050050 patch=1,EE,20112FA4,extended,24030002 patch=1,EE,20112FA8,extended,0000000C patch=1,EE,20112FAC,extended,03E00008 -patch=1,EE,0011299C,extended,00000000 \ No newline at end of file +patch=1,EE,0011299C,extended,00000000 diff --git a/patches/SLES-50330_581954FC.pnach b/patches/SLES-50330_581954FC.pnach index 8d63d9d42..035126561 100644 --- a/patches/SLES-50330_581954FC.pnach +++ b/patches/SLES-50330_581954FC.pnach @@ -10,10 +10,6 @@ patch=1,EE,0025EE70,extended,3C0242AC patch=1,EE,00262220,extended,3C0242AC patch=1,EE,00318880,extended,3C02C2A6 patch=1,EE,00318888,extended,3C024148 -patch=1,EE,00123E6C,extended,3C013F80 //scenes zoom -patch=1,EE,E0010001,extended,004184BC -patch=1,EE,00123E6C,extended,3C013F40 -patch=1,EE,20253A2C,extended,3C023FC0 patch=1,EE,00296DCC,word,3C024270 patch=1,EE,00296E80,word,3C024270 patch=1,EE,0029718C,word,3C024270 @@ -62,6 +58,11 @@ patch=1,EE,0024764C,word,3C024980 patch=1,EE,0024768C,word,3C025400 patch=1,EE,0027EB80,word,3C025380 +[Remove Blur] +author=PeterDelta +description=Removes the blur effect +patch=1,EE,0041864C,extended,00000000 + [50 FPS] author=Snake356 description=Patches the game to run at 50 FPS (Might need 180% EE Overclock to be stable). diff --git a/patches/SLES-50382_6B149273.pnach b/patches/SLES-50382_6B149273.pnach index 79bc2ca30..19760f015 100644 --- a/patches/SLES-50382_6B149273.pnach +++ b/patches/SLES-50382_6B149273.pnach @@ -9,4 +9,9 @@ patch=1,EE,001773C8,word,3C0243C0 // 3C024400 - X-FoV [50 FPS] author=PeterDelta description=Might need EE Overclock at 130%. -patch=1,EE,001A3860,word,10400009 //14400009 \ No newline at end of file +patch=1,EE,001A3860,word,10400009 //14400009 + +[Disable Noise Effect] +author=PeterDelta +description=Disable noise filter in gameplay +patch=1,EE,002CBC54,byte,00 diff --git a/patches/SLES-50841_93A090CB.pnach b/patches/SLES-50841_93A090CB.pnach new file mode 100644 index 000000000..3f2c22031 --- /dev/null +++ b/patches/SLES-50841_93A090CB.pnach @@ -0,0 +1,18 @@ +gametitle=Largo Winch - Empire Under Threat (PAL-F) SLES-50841 93A090CB + +[Widescreen 16:9] +gsaspectratio=16:9 +author=Arapapa +description=Renders the game in 16:9 aspect ratio +patch=1,EE,0028029C,word,3C013F2F //3C013F80 Zoom +patch=1,EE,001ABC40,word,08030000 //Y-Fov +patch=1,EE,000C0000,word,46070A02 +patch=1,EE,000C0004,word,3C013FA6 +patch=1,EE,000C0008,word,4481F000 +patch=1,EE,000C000C,word,461E4202 +patch=1,EE,000C0010,word,0806AF11 + +[50 FPS] +author=PeterDelta +description=Might need EE Overclock (130%). +patch=0,EE,001017AC,word,24040000 diff --git a/patches/SLES-51061_26954C46.pnach b/patches/SLES-51061_26954C46.pnach index a4d731848..f2201d2a2 100644 --- a/patches/SLES-51061_26954C46.pnach +++ b/patches/SLES-51061_26954C46.pnach @@ -11,10 +11,6 @@ patch=1,EE,00259F64,extended,3C0242AC patch=1,EE,0025A600,extended,3C0242AC patch=1,EE,003355E0,extended,3C044040 patch=1,EE,00335634,extended,3C0240D0 -patch=1,EE,20246ADC,extended,3C023FC0 -patch=1,EE,003AF904,extended,3C013F80 //scenes zoom -patch=1,EE,E0010001,extended,004BC5B0 -patch=1,EE,003AF904,extended,3C013F40 patch=1,EE,00297DC4,word,3C044270 patch=1,EE,00297978,word,3C024270 patch=1,EE,00297AD0,word,3C024270 @@ -72,4 +68,4 @@ patch=1,EE,20112A60,extended,34050050 patch=1,EE,20112A64,extended,24030002 patch=1,EE,20112A68,extended,0000000C patch=1,EE,20112A6C,extended,03E00008 -patch=1,EE,00112444,extended,00000000 \ No newline at end of file +patch=1,EE,00112444,extended,00000000 diff --git a/patches/SLES-51061_C498A04F.pnach b/patches/SLES-51061_C498A04F.pnach index 305cb62b8..c7c8b9f78 100644 --- a/patches/SLES-51061_C498A04F.pnach +++ b/patches/SLES-51061_C498A04F.pnach @@ -11,10 +11,6 @@ patch=1,EE,00254D24,extended,3C0242AC patch=1,EE,002553C0,extended,3C0242AC patch=1,EE,0032BE60,extended,3C044040 patch=1,EE,0032BEB4,extended,3C0240D0 -patch=1,EE,20241A5C,extended,3C023FC0 -patch=1,EE,003A5354,extended,3C013F80 //scenes zoom -patch=1,EE,E0010001,extended,004B24B0 -patch=1,EE,003A5354,extended,3C013F40 patch=1,EE,00291A54,word,3C044270 patch=1,EE,00291628,word,3C024270 patch=1,EE,00291758,word,3C024270 diff --git a/patches/SLES-51061_CFCB0D20.pnach b/patches/SLES-51061_CFCB0D20.pnach index 42e8253a9..f4c0e37eb 100644 --- a/patches/SLES-51061_CFCB0D20.pnach +++ b/patches/SLES-51061_CFCB0D20.pnach @@ -11,10 +11,6 @@ patch=1,EE,00254B94,extended,3C0242AC patch=1,EE,00255230,extended,3C0242AC patch=1,EE,0032C1A0,extended,3C044040 patch=1,EE,0032C1F4,extended,3C0240D0 -patch=1,EE,202418CC,extended,3C023FC0 -patch=1,EE,003A5814,extended,3C013F80 //scenes zoom -patch=1,EE,E0010001,extended,004B23A0 -patch=1,EE,003A5814,extended,3C013F40 patch=1,EE,002918A4,word,3C044270 patch=1,EE,00291478,word,3C024270 patch=1,EE,002915A8,word,3C024270 diff --git a/patches/SLES-51093_1373EB26.pnach b/patches/SLES-51093_1373EB26.pnach index 4fbb0e2c6..594361ae6 100644 --- a/patches/SLES-51093_1373EB26.pnach +++ b/patches/SLES-51093_1373EB26.pnach @@ -1,4 +1,4 @@ -gametitle=Largo Winch - Empire Under Threat (E)(SLES-51093) +gametitle=Largo Winch - Empire Under Threat (E)(SLES-51093) 1373EB26 [Widescreen 16:9] gsaspectratio=16:9 @@ -27,4 +27,7 @@ patch=1,EE,000c0010,word,0806af11 //patch=1,EE,000c000c,word,461e4202 //patch=1,EE,000c0010,word,0806aee7 - +[50 FPS] +author=PeterDelta +description=Might need EE Overclock (130%). +patch=0,EE,001017AC,word,24040000 diff --git a/patches/SLES-51156_6BBD4932.pnach b/patches/SLES-51156_6BBD4932.pnach index 06628b911..8cd8808a6 100644 --- a/patches/SLES-51156_6BBD4932.pnach +++ b/patches/SLES-51156_6BBD4932.pnach @@ -46,4 +46,9 @@ patch=1,EE,001db99c,word,3442cccd //34426666 [50 FPS] author=PeterDelta description=Might need EE Overclock at 130%. -patch=1,EE,001A7060,word,10400009 //14400009 \ No newline at end of file +patch=1,EE,001A7060,word,10400009 //14400009 + +[Disable Noise Effect] +author=PeterDelta +description=Disable noise filter in gameplay +patch=1,EE,002D78A4,extended,00 diff --git a/patches/SLES-52373_D18EF711.pnach b/patches/SLES-52373_D18EF711.pnach index 696d5f9bc..379a443a1 100644 --- a/patches/SLES-52373_D18EF711.pnach +++ b/patches/SLES-52373_D18EF711.pnach @@ -1,10 +1,5 @@ gametitle=Champions of Norrath * PAL-M2 (En,Es) * SLES-52373 * D18EF711 -// ========== -// To speed-up this game, set "EE Cyclerate" to 2 and "EE Cycle Skipping" to 3 -// (in combination) under Config > Emulation Settings > Speedhacks. -// ========== - [Widescreen 16:9] gsaspectratio=16:9 author=PeterDelta @@ -13,6 +8,8 @@ patch=1,EE,0017F3E0,word,3C013F19 // 3C013F4C patch=1,EE,0018A1DC,word,3C013F19 // 3C013F4C patch=1,EE,00191324,word,3C013FE3 // 3C013FAA - render fix menu patch=1,EE,00191664,word,3C013FE3 // 3C013FAA - render fix +patch=1,EE,00191358,word,3C013FE2 +patch=1,EE,00191B20,word,3C013FE2 [Widescreen/16:10] gsaspectratio=Stretch @@ -45,3 +42,13 @@ patch=1,EE,0017F3E0,word,3C013EE9 patch=1,EE,0018A1DC,word,3C013EE9 patch=1,EE,00191324,word,3C014015 patch=1,EE,00191664,word,3C014015 + +[No-Interlacing] +gsinterlacemode=1 +author=PeterDelta +description=Force frame mode. +patch=1,EE,2019589C,extended,10000010 +patch=1,EE,20195904,extended,10000006 +patch=1,EE,003939C0,extended,00000000 +patch=1,EE,003939C4,extended,00000001 +patch=1,EE,00393A30,extended,00000001 diff --git a/patches/SLES-52725_0197EBD0.pnach b/patches/SLES-52725_0197EBD0.pnach new file mode 100644 index 000000000..3788db5c9 --- /dev/null +++ b/patches/SLES-52725_0197EBD0.pnach @@ -0,0 +1,28 @@ +gametitle=Need for Speed - Underground 2 (v2.0) SLES-52725 0197EBD0 + +[Widescreen 16:9] +gsaspectratio=16:9 +author=PeterDelta +description=Enable native widescreen +patch=1,EE,004F12DC,byte,01 + +[NTSC Mode] +author=PeterDelta +description=NTSC mode at start. +patch=0,EE,0051715C,word,00000000 + +[Remove Blur/Bloom] +author=PeterDelta +description=Removes the post-processing blur/bloom effect +patch=0,EE,001D39D0,word,03E00008 +patch=0,EE,001D39D4,word,00000000 +patch=0,EE,00565E98,word,00000000 +patch=0,EE,001CA25C,word,24020000 +patch=0,EE,00565F78,word,01000100 + +[Widen headlight beam] +author=PeterDelta +description=Widens the headlight beam as seen in Underground +patch=0,EE,00565FE8,word,3E400000 +patch=0,EE,00565A00,word,3F400000 +patch=0,EE,00565FEC,word,3EFA0000 \ No newline at end of file diff --git a/patches/SLES-52807_5B2962FD.pnach b/patches/SLES-52807_5B2962FD.pnach index eb63e6a26..8e1b02561 100644 --- a/patches/SLES-52807_5B2962FD.pnach +++ b/patches/SLES-52807_5B2962FD.pnach @@ -2,41 +2,44 @@ gametitle=Lemony Snicket's A Series of Unfortunate Events (E)(SLES-52807) 5B2962 [Widescreen 16:9] gsaspectratio=16:9 -author=Arapapa +author=Arapapa & PeterDelta description=Renders the game in 16:9 aspect ratio -//Zoom (Gameplay) -//003f013c 00608144 -patch=1,EE,0019c130,word,3c013f1b //3c013f00 - -//Y-Fov (Gameplay) -//82100046 000002e6 -patch=1,EE,0019c17c,word,080eb428 - -patch=1,EE,003ad0a0,word,46001082 -patch=1,EE,003ad0a4,word,3c013f40 -patch=1,EE,003ad0a8,word,4481f000 -patch=1,EE,003ad0ac,word,461e1082 -patch=1,EE,003ad0b0,word,08067060 - -//X-Fov (Menu, Text and Cutscene) -//0000acc7 803f013c (2nd) -patch=1,EE,002ea5c4,word,080eb42d - -patch=1,EE,003ad0b4,word,c7ac0000 -patch=1,EE,003ad0b8,word,3c013faa -patch=1,EE,003ad0bc,word,3421aaab -patch=1,EE,003ad0c0,word,4481f000 -patch=1,EE,003ad0c4,word,461e6302 -patch=1,EE,003ad0c8,word,080ba972 +patch=1,EE,0019C130,word,3C013F1B //3c013f00 Zoom Gameplay +patch=1,EE,0019C17C,word,080EB428 //Y-Fov +patch=1,EE,003AD0A0,word,46001082 +patch=1,EE,003AD0A4,word,3C013F40 +patch=1,EE,003AD0A8,word,4481F000 +patch=1,EE,003AD0AC,word,461E1082 +patch=1,EE,003AD0B0,word,08067060 +patch=1,EE,002EA5C4,word,080EB42D //X-Fov Menu, Text and Cutscene +patch=1,EE,003AD0B4,word,C7AC0000 +patch=1,EE,003AD0B8,word,3C013FAA +patch=1,EE,003AD0BC,word,3421AAAB +patch=1,EE,003AD0C0,word,4481F000 +patch=1,EE,003AD0C4,word,461E6302 +patch=1,EE,003AD0C8,word,080BA972 +patch=1,EE,001C2BA4,word,3C013FAB +patch=1,EE,0014DF08,word,3C013FAB [Remove Blackbars] author=Arapapa description=Removes black bars in cutscenes -//803f013c 00008144 34100046 00000000 -patch=1,EE,001c2e10,word,3c013a00 //3c013f80 +patch=1,EE,001C2E10,word,3C013A00 //3C013F80 -[50 FPS] +[50/60 FPS] author=PeterDelta -description=Unlocks internal FPS. Might need EE Overclock at 130%. +description=Might need EE Overclock (130%). patch=1,EE,0047D2C0,word,42C80000 //42480000 -patch=1,EE,0047D2C4,word,3C23D70A //3CA3D70A \ No newline at end of file +patch=1,EE,0047D2C4,word,3C23D70A //3CA3D70A + +[NTSC Mode] +author=PeterDelta +description=NTSC mode at start. +patch=1,EE,002F5764,word,24020002 +patch=1,EE,003E4794,word,000001C0 + +[480p Mode] +author=PeterDelta +description=SDTV 480p mode at start. +patch=1,EE,002F5774,word,1400000F +patch=1,EE,003E4794,word,000001E0 diff --git a/patches/SLES-52942_EBE1972D.pnach b/patches/SLES-52942_EBE1972D.pnach index 7eec5c834..e38bf29cf 100644 --- a/patches/SLES-52942_EBE1972D.pnach +++ b/patches/SLES-52942_EBE1972D.pnach @@ -6,6 +6,11 @@ author=PeterDelta description=Renders the game in 16:9 aspect ratio patch=1,EE,00617D30,word,3FC71C66 //3F955554 +[Remove Bloom] +author=PeterDelta +description=Removes the post-processing bloom effect +patch=1,EE,001D0D40,extended,00 + [50 FPS] author=PeterDelta description=Might need EE Overclock (180%). diff --git a/patches/SLES-53039_5C64E73A.pnach b/patches/SLES-53039_5C64E73A.pnach index c60fc0aa8..8eb1cab4c 100644 --- a/patches/SLES-53039_5C64E73A.pnach +++ b/patches/SLES-53039_5C64E73A.pnach @@ -1,10 +1,5 @@ gametitle=Champions: Return to Arms * PAL-M4 * SLES-53039 * 5C64E73A -// ========== -// This game gains a minor speed-up by "EE Cyclerate" to 2 -// under Config > Emulation Settings > Speedhacks. -// ========== - [Widescreen 16:9] gsaspectratio=16:9 author=PeterDelta @@ -13,6 +8,8 @@ patch=1,EE,0018AAB0,word,3C013F19 // 3C013F4C patch=1,EE,001952B4,word,3C013F19 // 3C013F4C patch=1,EE,0019A50C,word,3C013FE3 // 3C013FAA - render fix menu patch=1,EE,0019A90C,word,3C013FE3 // 3C013FAA - render fix +patch=1,EE,0019A540,word,3C013FE2 +patch=1,EE,0019ADF4,word,3C013FE2 [Widescreen/16:10] gsaspectratio=Stretch diff --git a/patches/SLES-53125_5C63B5AC.pnach b/patches/SLES-53125_5C63B5AC.pnach index f6a1af9d2..24f7fa7b4 100644 --- a/patches/SLES-53125_5C63B5AC.pnach +++ b/patches/SLES-53125_5C63B5AC.pnach @@ -1,8 +1,18 @@ -gametitle=Enthusia - Professional Racing PAL +gametitle=Enthusia Professional Racing (PAL-M) SLES-53125 5C63B5AC [Widescreen 16:9] gsaspectratio=16:9 -description=Widescreen hack -patch=1,EE,0038dcb8,word,3F400000 - +author=PeterDelta +description=Renders the game in 16:9 aspect ratio +patch=1,EE,0038DCB8,word,3F400000 +patch=1,EE,0038DCD8,word,3F400000 +patch=1,EE,0038E008,word,3F400000 +[NTSC Mode] +author=PeterDelta +description=NTSC mode at start. +patch=1,EE,0013245C,extended,00 +patch=1,EE,001A6BDC,extended,87 +patch=1,EE,0010E154,extended,87 +patch=1,EE,0038DFF0,extended,50 +patch=1,EE,2013368C,extended,34060001 diff --git a/patches/SLES-53226_1468C474.pnach b/patches/SLES-53226_1468C474.pnach new file mode 100644 index 000000000..20b68f7df --- /dev/null +++ b/patches/SLES-53226_1468C474.pnach @@ -0,0 +1,45 @@ +gametitle=DreamWorks Madagascar (PAL-G) SLES-53226 1468C474 + +[Widescreen 16:9] +gsaspectratio=16:9 +author=PeterDelta +description=Renders the game in 16:9 aspect ratio +patch=1,EE,0014A0E0,word,3C013F1F +patch=1,EE,00288520,word,08045CA0 +patch=1,EE,00117280,word,46010043 +patch=1,EE,00117284,word,3C013F40 +patch=1,EE,00117288,word,4481F000 +patch=1,EE,0011728C,word,461E1082 +patch=1,EE,00117290,word,080A2149 + +[Remove Blackbars] +author=PeterDelta +description=Removes black bars in cutscenes. +patch=1,EE,00C77F3C,word,00000000 + +[50 FPS] +author=PeterDelta +description=Might need EE Overclock (130%). Activate only in PAL +patch=1,EE,004B0704,byte,01 //02 +patch=1,EE,00346DE4,byte,64 //32 + +[NTSC Mode] +author=PeterDelta +description=NTSC mode on startup at 60 FPS. +patch=0,EE,00434E7C,word,000001C0 +patch=0,EE,00434E94,word,000001C0 +patch=0,EE,00434EAC,word,000001C0 +patch=0,EE,00434EC0,word,000001C0 +patch=0,EE,00434EC4,word,000001C0 +patch=0,EE,00434EDC,word,000001C0 +patch=0,EE,0043508C,word,000001C0 +patch=0,EE,004350A4,word,000001C0 +patch=0,EE,004350BC,word,000001C0 +patch=0,EE,004350D0,word,000001C0 +patch=0,EE,004350D4,word,000001C0 +patch=0,EE,004350EC,word,000001C0 +patch=0,EE,004352E0,word,000001C0 +patch=0,EE,00435400,word,000001C0 +patch=1,EE,004B0704,extended,01 +patch=1,EE,E0010032,extended,00346DE4 +patch=1,EE,00346DE4,extended,77 diff --git a/patches/SLES-53717_208183AF.pnach b/patches/SLES-53717_208183AF.pnach index 393c536fe..9ab279c89 100644 --- a/patches/SLES-53717_208183AF.pnach +++ b/patches/SLES-53717_208183AF.pnach @@ -1,4 +1,4 @@ -gametitle=Midnight Club 3 - DUB Edition Remix [SLES-53717] +gametitle=Midnight Club 3 - DUB Edition Remix (PAL-M) SLES-53717 208183AF [Widescreen 16:9] gsaspectratio=16:9 @@ -6,4 +6,19 @@ author=FlatOut description=Widescreen Hack patch=1,EE,2061C318,word,3FC71C76 +[Remove Bloom] +author=PeterDelta +description=Removes the post-processing bloom effect +patch=1,EE,001D0E90,extended,00 +[50 FPS] +author=PeterDelta +description=Might need EE Overclock (180%). +patch=1,EE,001A730C,word,24020001 + +[NTSC Mode] +author=PeterDelta +description=NTSC mode at start. +patch=1,EE,0061C4A4,word,00000000 +patch=1,EE,0061C388,word,000001C0 +patch=1,EE,001BE694,word,14A0002F diff --git a/patches/SLES-54012_04D27B79.pnach b/patches/SLES-54012_04D27B79.pnach new file mode 100644 index 000000000..d00028ec6 --- /dev/null +++ b/patches/SLES-54012_04D27B79.pnach @@ -0,0 +1,18 @@ +gametitle=Disney-Pixar's Cars (PAL-G) SLES-54012 04D27B79 + +[Widescreen 16:9] +gsaspectratio=16:9 +author=El_Patas +description=Renders the game in 16:9 aspect ratio. Select aspect ratio 4:3 in game +patch=1,EE,00116D50,word,3C033CAE //3C033C8E Zoom +patch=1,EE,00116D54,word,34635555 //3463FA34 +patch=1,EE,00116D48,word,3C023FAB //3C023F80 Y-FOV +patch=1,EE,001D5D74,word,3C03BFAB //3C03BF80 Render fix +patch=1,EE,001D5D78,word,3C023FAB //3C023F80 + +[50 FPS] +author=PeterDelta +description=Might need EE Overclock (130%). +patch=1,EE,001B1F44,extended,24040001 +patch=1,EE,E0010000,extended,008B88C4 +patch=1,EE,001B1F44,extended,24040002 diff --git a/patches/SLES-54376_6953CC66.pnach b/patches/SLES-54376_6953CC66.pnach new file mode 100644 index 000000000..e65d54e9c --- /dev/null +++ b/patches/SLES-54376_6953CC66.pnach @@ -0,0 +1,15 @@ +gametitle=Nickelodeon Barnyard (PAL-A) SLES-54376 6953CC66 + +[Widescreen 16:9] +gsaspectratio=16:9 +author=PeterDelta +description=Renders the game in 16:9 aspect ratio +patch=1,EE,005456E0,word,3FB58000 //3F8889A0 +patch=1,EE,00542028,word,3FD50000 //3EAAAAAB + +[50 FPS] +author=PeterDelta +description=Might need EE Overclock (130%). +patch=1,EE,0054B994,extended,00000001 +patch=1,EE,E0010010,extended,004F8D94 +patch=1,EE,0054B994,extended,00000002 diff --git a/patches/SLES-54377_C93DE2F8.pnach b/patches/SLES-54377_C93DE2F8.pnach new file mode 100644 index 000000000..f71214f7c --- /dev/null +++ b/patches/SLES-54377_C93DE2F8.pnach @@ -0,0 +1,15 @@ +gametitle=Nickelodeon Barnyard (PAL-G) SLES-54377 C93DE2F8 + +[Widescreen 16:9] +gsaspectratio=16:9 +author=PeterDelta +description=Renders the game in 16:9 aspect ratio +patch=1,EE,005459E8,word,3FB58000 //3F8889A0 +patch=1,EE,00542318,word,3FD50000 //3EAAAAAB + +[50 FPS] +author=PeterDelta +description=Might need EE Overclock (130%). +patch=1,EE,0054BCA4,extended,00000001 +patch=1,EE,E0010010,extended,004F9034 +patch=1,EE,0054BCA4,extended,00000002 diff --git a/patches/SLUS-20062_5E115FB6.pnach b/patches/SLUS-20062_5E115FB6.pnach index 3cbbac59f..89b88d7d2 100644 --- a/patches/SLUS-20062_5E115FB6.pnach +++ b/patches/SLUS-20062_5E115FB6.pnach @@ -10,10 +10,6 @@ patch=1,EE,0025EE70,extended,3C0242AC patch=1,EE,00262220,extended,3C0242AC patch=1,EE,00317C30,extended,3C02C2A6 patch=1,EE,00317C38,extended,3C024148 -patch=1,EE,00123E6C,extended,3C013F80 //scenes zoom -patch=1,EE,E0010001,extended,004167BC -patch=1,EE,00123E6C,extended,3C013F40 -patch=1,EE,20253A2C,extended,3C023FC0 [Remove Blackbars] author=PeterDelta @@ -22,6 +18,11 @@ patch=1,EE,0024764C,word,3C023420 patch=1,EE,0024768C,word,3C0253E0 patch=1,EE,0027E260,word,3C025360 +[Remove Blur] +author=PeterDelta +description=Removes the blur effect +patch=1,EE,0041714C,extended,00000000 + [No-Interlacing] description=Attempts to disable interlaced offset rendering. gsinterlacemode=1 diff --git a/patches/SLUS-20245_B2ABEEF3.pnach b/patches/SLUS-20245_B2ABEEF3.pnach new file mode 100644 index 000000000..c8782672c --- /dev/null +++ b/patches/SLUS-20245_B2ABEEF3.pnach @@ -0,0 +1,20 @@ +gametitle=Jeremy McGrath Supercross World (SLUS-20245 B2ABEEF3) + +[Widescreen 16:9] +gsaspectratio=16:9 +author=PeterDelta +description=Renders the game in 16:9 aspect ratio +patch=0,EE,001BE8EC,word,3C0243D6 +patch=0,EE,001BE904,word,3C0243D6 +patch=0,EE,00232AB0,word,3C023F40 + +[60 FPS] +author=Gabominated +description=Might need EE Overclock +patch=1,EE,004FF114,word,00000000 //00000001 fps asDisplayFrameLimitMax +patch=1,EE,0015CD3C,word,3C033C08 //3C033C88 CMotionView::setCurrentFrame(float) +patch=1,EE,00165F9C,word,3C033C08 //3C033C88 updateGlobalTime +patch=1,EE,00168000,word,3C023C08 //3C023C88 CRiderView::checkTransition(HavokBike *) +patch=1,EE,001685D4,word,3C023C08 //3C023C88 CRiderView::checkStops(HavokBike *) +patch=1,EE,0013F940,word,3C0243FF //3C02437F CCamera::panCam(unsigned int, unsigned int) +patch=1,EE,001F3C78,word,3C023C08 //3C023C88 CHavokPhysicsView::UpdateFrame(C3DView *, unsigned int) diff --git a/patches/SLUS-20552_20B19E49.pnach b/patches/SLUS-20552_20B19E49.pnach index 4c74a8a47..ae672cf23 100644 --- a/patches/SLUS-20552_20B19E49.pnach +++ b/patches/SLUS-20552_20B19E49.pnach @@ -11,10 +11,6 @@ patch=1,EE,00254D24,extended,3C0242AC patch=1,EE,002553C0,extended,3C0242AC patch=1,EE,0032B180,extended,3C044040 patch=1,EE,0032B1D4,extended,3C0240D0 -patch=1,EE,003A4644,extended,3C013F80 //scenes zoon -patch=1,EE,E0010001,extended,004B1630 -patch=1,EE,003A4644,extended,3C013F40 -patch=1,EE,20241A5C,extended,3C023FC0 [Remove Blackbars] author=PeterDelta diff --git a/patches/SLUS-20552_248E6126.pnach b/patches/SLUS-20552_248E6126.pnach index 43f3e7aee..d0584933e 100644 --- a/patches/SLUS-20552_248E6126.pnach +++ b/patches/SLUS-20552_248E6126.pnach @@ -11,10 +11,6 @@ patch=1,EE,00259F64,extended,3C0242AC patch=1,EE,0025A600,extended,3C0242AC patch=1,EE,003345D0,extended,3C044040 patch=1,EE,00334624,extended,3C0240D0 -patch=1,EE,003AE8C4,extended,3C013F80 //scenes zoon -patch=1,EE,E0010001,extended,004BB3B0 -patch=1,EE,003AE8C4,extended,3C013F40 -patch=1,EE,20246ADC,extended,3C023FC0 [Remove Blackbars] author=PeterDelta diff --git a/patches/SLUS-20552_9E312BAF.pnach b/patches/SLUS-20552_9E312BAF.pnach index 2ca184f03..e18ab2396 100644 --- a/patches/SLUS-20552_9E312BAF.pnach +++ b/patches/SLUS-20552_9E312BAF.pnach @@ -11,10 +11,6 @@ patch=1,EE,00259DF4,extended,3C0242AC patch=1,EE,0025A490,extended,3C0242AC patch=1,EE,00334250,extended,3C044040 patch=1,EE,003342A4,extended,3C0240D0 -patch=1,EE,003AE3E4,extended,3C013F80 //scenes zoon -patch=1,EE,E0010001,extended,004BACB0 -patch=1,EE,003AE3E4,extended,3C013F40 -patch=1,EE,2024696C,extended,3C023FC0 [Remove Blackbars] author=PeterDelta diff --git a/patches/SLUS-20967_81D233DC.pnach b/patches/SLUS-20967_81D233DC.pnach index e0be76a0e..c9baad47b 100644 --- a/patches/SLUS-20967_81D233DC.pnach +++ b/patches/SLUS-20967_81D233DC.pnach @@ -1,10 +1,12 @@ -gametitle=Enthusia - Professional Racing (SLUS_20967) +gametitle=Enthusia Professional Racing (NTSC-U) SLUS-20967 81D233DC [Widescreen 16:9] gsaspectratio=16:9 -author=No.47 -patch=1,EE,20383708,word,3F400000 - +author=No.47 & PeterDelta +description=Renders the game in 16:9 aspect ratio +patch=1,EE,00383708,word,3F400000 +patch=1,EE,00383728,word,3F400000 +patch=1,EE,00383A58,word,3F400000 [No-Interlacing] description=Attempts to disable interlaced offset rendering. diff --git a/patches/SLUS-21029_0DD3417A.pnach b/patches/SLUS-21029_0DD3417A.pnach index 3cd940d9b..36760035b 100644 --- a/patches/SLUS-21029_0DD3417A.pnach +++ b/patches/SLUS-21029_0DD3417A.pnach @@ -6,7 +6,13 @@ author=PeterDelta description=Renders the game in 16:9 aspect ratio patch=1,EE,00617EC0,word,3FC71C66 //3F955554 +[Remove Bloom] +author=PeterDelta +description=Removes the post-processing bloom effect +patch=1,EE,001D0CE0,extended,00 + [60 FPS] author=PeterDelta -description=Might need EE Overclock at 180%. -patch=1,EE,00617F30,word,00000001 //00000002 \ No newline at end of file +description=Might need EE Overclock (180%). +patch=1,EE,001A7A74,word,24020001 +//patch=1,EE,00617F30,word,00000001 //00000002 diff --git a/patches/SLUS-21029_4A0E5B3A.pnach b/patches/SLUS-21029_4A0E5B3A.pnach index 4de0e1cad..3af495cff 100644 --- a/patches/SLUS-21029_4A0E5B3A.pnach +++ b/patches/SLUS-21029_4A0E5B3A.pnach @@ -6,7 +6,13 @@ author=PeterDelta description=Renders the game in 16:9 aspect ratio patch=1,EE,00617AB0,word,3FC71C66 //3F955554 +[Remove Bloom] +author=PeterDelta +description=Removes the post-processing bloom effect +patch=1,EE,001D0CE0,extended,00 + [60 FPS] author=PeterDelta -description=Might need EE Overclock at 180%. -patch=1,EE,00617AB4,word,00000001 //00000002 \ No newline at end of file +description=Might need EE Overclock (180%). +patch=1,EE,001A7A74,word,24020001 +//patch=1,EE,00617AB4,word,00000001 //00000002