#version 3.7;
#include "colors.inc"
global_settings { assumed_gamma 1.0 }
background { color rgb <0.7, 0.8, 1.0> }
// --------------------------------------------------
// Camera
// --------------------------------------------------
camera {
perspective
location <0, 2, -5>
look_at <0, 1, 0>
angle 40 // must be less than 180
}
// --------------------------------------------------
// Light source
// --------------------------------------------------
light_source {
<5, 10, -5>
color rgb <1, 1, 1>
}
// --------------------------------------------------
// Floor plane
// --------------------------------------------------
plane {
<0, 1, 0>, 0
texture {
pigment { color rgb <0.8, 0.8, 0.8> }
finish { diffuse 0.8 reflection 0.1 }
}
}
// --------------------------------------------------
// Red sphere
// --------------------------------------------------
sphere {
<0, 1, 0>, 1
texture {
pigment { color Red }
finish { phong 0.7 }
}
}
Is the latest build not producing output as intended? Please let me know if I am making any mistakes in executing.
Summary
POV-Ray Version
Runtime Environment
Steps to Reproduce
povray test_simple.pov +W800 +H600 +A +FN +VCommand Line
Details
Expected Behavior
Expected to see a red sphere
Actual Behavior
Blank blue color with no objects
Output
Details
Is the latest build not producing output as intended? Please let me know if I am making any mistakes in executing.