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Why is tiff format used in textures of pr2_description? #226

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@KazutoMurase

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We want to use pr2_description for web applications, but some kinds of web browser (ex. google chrome, firefox) cannot load tiff format. So textures cannot be displayed in WebGL screen. (We use ros3djs in RobotWebTools).
Therefore we suggest that png format (which is compatible with web browser) should be used instead.

I wish to get some opinions.

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