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Coordinate of URDF model #273

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@kangbojk

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Hi
I'm creating a URDF model, and I use pr2 as my reference.

Want to ask that I opened the pr2_description mesh in Blender, Head part .STL is Z-upward, but .DAE is Y-upward. However, both of these meshes will behave Z-upward in Rviz.

I used my own component to compare, it's Y-oriented(solidworks exported), so it just lay down on the ground in both Blender and Rviz, but I want it to be in vertical position, just as the neutral position of human arm.

So how do you do to make the meshes perform correct in Rviz?
orientation_qa

Two .dae on left, my component in the middle, .stl on right, example of Rviz

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