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3 | 3 | This is the original source code of PROVita (ARK-1) by Coldbird, Hrimfaxi and Neur0n, creators of the PRO and ME CFW for PSP. |
4 | 4 |
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5 | 5 | `FOR ARCHIVAL PURPOSES ONLY` |
| 6 | + |
| 7 | + |
| 8 | +## Original ReadMe by Team PRO |
| 9 | + |
| 10 | +PSP Emulator Custom Firmware ARK for PSVita 2.00-2.02 |
| 11 | +by Team PRO |
| 12 | + |
| 13 | +Instructions : |
| 14 | + |
| 15 | + - Go into the ARK folder |
| 16 | + - Choose your region and copy the savedata to your '\PS Vita\PSAVEDATA\XXXXXXXXXXXXXXXX\' folder |
| 17 | + - Transfer it to your PSVita using CMA |
| 18 | + |
| 19 | +Features: |
| 20 | + |
| 21 | + - PSX game support (soundless so far, our sound plugin is too glitchy for public use at the moment) |
| 22 | + - ISO/CSO game support |
| 23 | + - NoDRM Engine for decrypted dlc playback |
| 24 | + - MS-SpeedBoost (most noticable on games like soul calibur) |
| 25 | + - Stargate Game Patches (fixes several anti-cfw games) |
| 26 | + - Customizable Main Menu |
| 27 | + - Plugin support |
| 28 | + - Recovery support |
| 29 | + - ISO-cache support (speed up ISO gaming) |
| 30 | + |
| 31 | +... and much more! |
| 32 | + |
| 33 | +Donations : |
| 34 | + We are always happy to receive donations, but do not enforce them. |
| 35 | + Should you like the software that we provide, please consider buying our team a beer or two at... |
| 36 | + |
| 37 | + > https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=RJB74KKZAXS3E |
| 38 | + |
| 39 | +About yMenu: |
| 40 | +Default menu, created by Yosh - for more details see http://wololo.net/talk/viewtopic.php?f=53&t=12131 |
| 41 | +Special thanks to ind3x-gosu for his custom theme! |
| 42 | + |
| 43 | +About PROShell Recovery: |
| 44 | +While triggerring the exploit press R to enter the PROShell minimalistic launcher menu! |
| 45 | +This menu can be used to sort out or launch corrupted icon EBOOTs. |
| 46 | + |
| 47 | +About Plugins: |
| 48 | +To load plugins, place a plugins.txt file in your savedata folder containing lines as: |
| 49 | +mode,path,1 |
| 50 | + |
| 51 | + - Mode can be either umdemu (for isos), game (for homebrews), or pops (for psx) |
| 52 | + - Path is the absolute plugin's path |
| 53 | + - And then 1 for enabled, or 0 for disabled |
| 54 | + |
| 55 | +Warning! Never put any additionnal spaces or anything between commas |
| 56 | + |
| 57 | +For instance : |
| 58 | + |
| 59 | + umdemu,ms0:/PSP/SAVEDATA/NPEH00020DATA00/plugin.prx,1 |
| 60 | + pops,ms0:/PSP/SAVEDATA/NPEH00020DATA00/plugin2.prx,0 |
| 61 | + game,ms0:/PSP/SAVEDATA/NPEH00020DATA00/plugin3.prx,1 |
| 62 | + |
| 63 | +Credits : |
| 64 | + |
| 65 | +- Dark_Alex for the initial M33 CFW who guided us mentally through several CFW generations by giving good examples on how to patch Sony OFW. |
| 66 | +- VirtuousFlame: For the ISO Loading Code, Custom PSX EBOOT Support, PSPCipher and most of the CFW related code. |
| 67 | +- Coldbird: For Proshell, and all his CFW related code & Vita redesign of PROCFW. |
| 68 | +- Yosh: For the initial sceWlanGetEtherAddr leaked kxploit, yMenu, other kxploit related things and various pieces of code. |
| 69 | +- thecobra & frostegater: For precisions about this kxploit. |
| 70 | +- neur0n for his syscall execution in kernel mode, several bug fixes and other CFW related code. |
| 71 | +- ardi for his umd4homebrew to enable UMD in homebrews. |
| 72 | +- Zer01ne for the initial Uno exploit discovery. |
| 73 | +- All our testers. |
| 74 | + |
| 75 | +And last but not least - Sony for making wonderful, however very locked down, portable gaming handhelds. |
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