'entity-per-chunk-save-limit' option and the new boat entity ID variant in 1.21.2+ #11684
Huge-mistake
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Maybe supporting tags there could be useful, so you could just use |
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Is your feature request related to a problem?
Starting from version 1.21.2, Mojang has created unique entity IDs for each type of boat material. If I want to limit a chunk to save a maximum of 128 boats, it is currently impossible to do so because each type of boat has its own unique entity ID. It is clearly impractical to allocate only a dozen or so quotas for the entity IDs of each type of boat.
Describe the solution you'd like.
Support using "AbstractBoat" or "boat and chest_boat" to cover all types of boats.
entity-per-chunk-save-limit:
abstractboat: 128
#or
boat: 128
chest_boat: 128
Describe alternatives you've considered.
Combine multiple entity IDs to share a limit on the number of entities?
entity-per-chunk-save-limit:
'oak_boat, spruce_boat, birch_boat, ..., bamboo_chest_raft': 128
Other
https://docs.papermc.io/paper/reference/world-configuration#chunks_entity_per_chunk_save_limit
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