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Item obfuscation affects item entities' quantity + firework rocket explosions #12252

@TheosisOfficial

Description

@TheosisOfficial

Expected behavior

Quantity data from dropped item entities should probably not be obfuscated, as it makes all item entities appear as though they have a quantity of 1 (i.e. no clumping), even if they have a quantity of 64 for example.

Observed/Actual behavior

Already described in "Expected behaviour" section.

Steps/models to reproduce

  1. Enable item obfuscation.
  2. Drop an item stack of 64 on the ground.
  3. Observe as it appears to be an item stack of 1.

Plugin and Datapack List

N/A

Paper version

This server is running Paper version 1.21.4-188-main@8de7e35 (2025-03-03T16:59:40Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT)

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    status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added.version: 1.21.4Game version 1.21.4

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