Is your feature request related to a problem?
Not a problem per se, but I've been using NMS to make a Mannequin sleep.
Currently only HumanEntity/Villager have sleep/wake methods.
Describe the solution you'd like.
Minecraft's LivingEntity class has startSleeping(BlockPos) and stopSleeping methods.
I (for fun) tested this on a few entities to see if it works.
Zombie, sheep, pillager, skeleton... they all work.
Funny results, but they do work.
Describe alternatives you've considered.
Currently using NMS for my Mannequins sleeping
Other
No response
Is your feature request related to a problem?
Not a problem per se, but I've been using NMS to make a Mannequin sleep.
Currently only HumanEntity/Villager have sleep/wake methods.
Describe the solution you'd like.
Minecraft's LivingEntity class has
startSleeping(BlockPos)andstopSleepingmethods.I (for fun) tested this on a few entities to see if it works.
Zombie, sheep, pillager, skeleton... they all work.
Funny results, but they do work.
Describe alternatives you've considered.
Currently using NMS for my Mannequins sleeping
Other
No response