Description
Tl;dr: The dice rolls are appearing correctly on my mobile device, but not being transferred correctly to GoDice Companion.
Background:
I've followed the instructions to the letter, using the godice-connector.com added to my host file using the provided script. This was the only way I could get foundry to not display Websocket Connection failures.
The socket appears to be there, but in a pending state.
There are no other errors or warnings in Console regarding the connection failing. For example, I can force that error by force closing the app on my phone, which leads me to believe it is working when the app is opened.
So while it appears that all things are set up correctly:
- my dice is connected to my phone and displays the correct value
- my phone is set to SSL mode
- my phone is on the same network as my computer running the Chrome Browser
- my host file on my windows pc has been amended to allow for the websocket to be available via SSL
- The settings in the godice module is wss://godice-connector.com:8596 as expected
- the GoDice Companion popup appears when expected
- When the dice is rolled, the correct value appears on the phone
However, it does not seem to make it to the GoDice Companion Popup.
The console it not giving me any clues about what I could look at next. Any ideas what I should try?