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Copy file name to clipboardExpand all lines: src/Data/ModCache.lua
+2-1Lines changed: 2 additions & 1 deletion
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@@ -779,6 +779,7 @@ c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",v
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c["+85 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=85}},nil}
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c["+86 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=86}},nil}
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c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil}
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c["+90 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=90},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=90},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=90}},nil}
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c["+90 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=90}},nil}
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c["+90 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil}
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c["+92 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=92}},nil}
@@ -4135,7 +4136,7 @@ c["Life Leech can Overflow Maximum Life"]={nil,"Life Leech can Overflow Maximum
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c["Life Leech effects Recover Energy Shield instead while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},[2]={type="Condition",var="LeechingLife"},flags=0,keywordFlags=0,name="ImmortalAmbition",type="FLAG",value=true}},nil}
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c["Life Leech effects are not removed when Unreserved Life is Filled"]={{[1]={flags=0,keywordFlags=0,name="CanLeechLifeOnFullLife",type="FLAG",value=true}},nil}
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c["Life Leech from your Hits also applies to your Companion"]={nil,"Life Leech from your Hits also applies to your Companion "}
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c["Life Leech is Converted to Energy Shield Leech"]={nil,"Life Leech is Converted to Energy Shield Leech "}
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c["Life Leech is Converted to Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="GhostReaver",type="FLAG",value=true}},nil}
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c["Life Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=100}},nil}
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c["Life Leech recovers based on your Chaos damage instead of Physical damage"]={nil,"Life Leech recovers based on your Chaos damage instead of Physical damage "}
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c["Life Leech recovers based on your Elemental damage as well as Physical damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalAsElementalDamageLifeLeech",type="FLAG",value=true}},nil}
Copy file name to clipboardExpand all lines: src/Modules/ModParser.lua
+1-1Lines changed: 1 addition & 1 deletion
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@@ -2226,7 +2226,7 @@ local specialModList = {
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}
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end,
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["projectile attack hits deal up to 30%% more damage to targets at the start of their movement, dealing less damage to targets as the projectile travels farther"] = { flag("PointBlank") },
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["leech energy shield instead of life"] = { flag("GhostReaver") },
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["life leech is converted to energy shield leech"] = { flag("GhostReaver") },
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["minions explode when reduced to low life, dealing 33%% of their maximum life as fire damage to surrounding enemies"] = { mod("ExtraMinionSkill", "LIST", { skillId = "MinionInstability" }) },
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["minions explode when reduced to low life, dealing 33%% of their life as fire damage to surrounding enemies"] = { mod("ExtraMinionSkill", "LIST", { skillId = "MinionInstability" }) },
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["all bonuses from ?a?n? equipped amulet apply to your minions instead of you"] = { }, -- The node itself is detected by the code that handles it
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