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LocalIdentityLocalIdentity
andauthored
Fix many Melee skills not hitting with both weapons when dual wielding (#1383)
For some reason the only way I can tell if a skill combines dual wielding hits is if it has this more damage mod on it Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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src/Data/SkillStatMap.lua

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -952,7 +952,8 @@ return {
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mod("Damage", "INC", nil, 0, 0, { type = "Condition", var = "CastOnFrostbolt" }),
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},
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["active_skill_damage_+%_final_while_dual_wielding"] = {
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mod("Damage", "MORE", nil, 0, 0, { type = "Condition", var = "DualWielding" })
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mod("Damage", "MORE", nil, 0, 0, { type = "Condition", var = "DualWielding" }),
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skill("doubleHitsWhenDualWielding", true),
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},
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["active_skill_additive_minion_damage_modifiers_apply_to_all_damage_at_%_value"] = {
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flag("MinionDamageAppliesToPlayer"),

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