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using System;
using System.Collections;
using System.Collections.Generic;
using System.Security.Cryptography.X509Certificates;
using System.Threading.Tasks;
using Waher.Events;
using Waher.Networking.Sniffers;
namespace Waher.Networking.Modbus
{
/// <summary>
/// Modbus over TCP server
///
/// References:
/// https://waher.se/Downloads/modbus_tcp_specification.pdf
/// https://modbus.org/docs/Modbus_Application_Protocol_V1_1b3.pdf
/// </summary>
public class ModBusTcpServer : IDisposable, ICommunicationLayer
{
private readonly Dictionary<Guid, ModBusParser> parsers = new Dictionary<Guid, ModBusParser>();
private BinaryTcpServer server;
/// <summary>
/// Modbus over TCP server
/// </summary>
/// <param name="Port">Port number to open</param>
/// <param name="Sniffers">Optional set of sniffers.</param>
private ModBusTcpServer(int Port, params ISniffer[] Sniffers)
{
this.server = new BinaryTcpServer(false, Port, TimeSpan.FromSeconds(30), false, Sniffers);
}
#if !WINDOWS_UWP
/// <summary>
/// Modbus over TCP server
/// </summary>
/// <param name="Port">Port number to open</param>
/// <param name="ServerCertificate">Server certificate, for encryption.</param>
/// <param name="Sniffers">Optional set of sniffers.</param>
private ModBusTcpServer(int Port, X509Certificate ServerCertificate, params ISniffer[] Sniffers)
{
this.server = new BinaryTcpServer(false, Port, TimeSpan.FromSeconds(30), ServerCertificate, false, Sniffers);
}
#endif
/// <summary>
/// Creates and opens a ModBus server.
/// </summary>
/// <param name="Port">Port to listen on.</param>
/// <param name="Sniffers">Optional set of sniffers.</param>
/// <returns>Created ModBus server object.</returns>
public static async Task<ModBusTcpServer> CreateAsync(int Port, params ISniffer[] Sniffers)
{
ModBusTcpServer Result = new ModBusTcpServer(Port, Sniffers);
await Result.Init();
return Result;
}
#if !WINDOWS_UWP
/// <summary>
/// Creates and opens a ModBus server.
/// </summary>
/// <param name="Port">Port to listen on.</param>
/// <param name="ServerCertificate">Server certificate, for encryption.</param>
/// <param name="Sniffers">Optional set of sniffers.</param>
/// <returns>Created ModBus server object.</returns>
public static async Task<ModBusTcpServer> CreateAsync(int Port, X509Certificate ServerCertificate, params ISniffer[] Sniffers)
{
ModBusTcpServer Result = new ModBusTcpServer(Port, ServerCertificate, Sniffers);
await Result.Init();
return Result;
}
#endif
private async Task Init()
{
this.server.OnClientConnected += this.Server_OnClientConnected;
this.server.OnClientDisconnected += this.Server_OnClientDisconnected;
this.server.OnDataReceived += this.Server_OnDataReceived;
await this.server.Open();
}
#region IDisposable
/// <summary>
/// Closes and disposes of the server.
/// </summary>
public void Dispose()
{
this.server?.Dispose();
this.server = null;
}
#endregion
#region ICommunicationLayer
/// <summary>
/// If events raised from the communication layer are decoupled, i.e. executed
/// in parallel with the source that raised them.
/// </summary>
public bool DecoupledEvents => this.server?.DecoupledEvents ?? false;
/// <summary>
/// Adds a sniffer to the node.
/// </summary>
/// <param name="Sniffer">Sniffer to add.</param>
public void Add(ISniffer Sniffer)
{
this.server?.Add(Sniffer);
}
/// <summary>
/// Adds a range of sniffers to the node.
/// </summary>
/// <param name="Sniffers">Sniffers to add.</param>
public void AddRange(IEnumerable<ISniffer> Sniffers)
{
this.server?.AddRange(Sniffers);
}
/// <summary>
/// Removes a sniffer, if registered.
/// </summary>
/// <param name="Sniffer">Sniffer to remove.</param>
/// <returns>If the sniffer was found and removed.</returns>
public bool Remove(ISniffer Sniffer)
{
return this.server?.Remove(Sniffer) ?? false;
}
/// <summary>
/// Gets an enumerator of registered sniffers.
/// </summary>
/// <returns>Enumerable set of sniffers.</returns>
public IEnumerator<ISniffer> GetEnumerator()
{
return this.server?.GetEnumerator();
}
/// <summary>
/// Gets an enumerator of registered sniffers.
/// </summary>
/// <returns>Enumerable set of sniffers.</returns>
IEnumerator IEnumerable.GetEnumerator()
{
return this.server?.GetEnumerator();
}
/// <summary>
/// Registered sniffers.
/// </summary>
public ISniffer[] Sniffers => this.server?.Sniffers;
/// <summary>
/// If there are sniffers registered on the object.
/// </summary>
public bool HasSniffers => this.server?.HasSniffers ?? false;
/// <summary>
/// Called when binary data has been received.
/// </summary>
/// <param name="Count">Number of bytes received.</param>
public void ReceiveBinary(int Count) => this.server?.ReceiveBinary(Count);
/// <summary>
/// Called when binary data has been received.
/// </summary>
/// <param name="ConstantBuffer">If the contents of the buffer remains constant (true),
/// or if the contents in the buffer may change after the call (false).</param>
/// <param name="Data">Binary Data.</param>
public void ReceiveBinary(bool ConstantBuffer, byte[] Data) => this.server?.ReceiveBinary(ConstantBuffer, Data);
/// <summary>
/// Called when binary data has been received.
/// </summary>
/// <param name="ConstantBuffer">If the contents of the buffer remains constant (true),
/// or if the contents in the buffer may change after the call (false).</param>
/// <param name="Data">Binary Data.</param>
/// <param name="Offset">Offset into buffer where received data begins.</param>
/// <param name="Count">Number of bytes received.</param>
public void ReceiveBinary(bool ConstantBuffer, byte[] Data, int Offset, int Count) => this.server?.ReceiveBinary(ConstantBuffer, Data, Offset, Count);
/// <summary>
/// Called when binary data has been transmitted.
/// </summary>
/// <param name="Count">Number of bytes transmitted.</param>
public void TransmitBinary(int Count) => this.server?.TransmitBinary(Count);
/// <summary>
/// Called when binary data has been transmitted.
/// </summary>
/// <param name="ConstantBuffer">If the contents of the buffer remains constant (true),
/// or if the contents in the buffer may change after the call (false).</param>
/// <param name="Data">Binary Data.</param>
public void TransmitBinary(bool ConstantBuffer, byte[] Data) => this.server?.TransmitBinary(ConstantBuffer, Data);
/// <summary>
/// Called when binary data has been transmitted.
/// </summary>
/// <param name="ConstantBuffer">If the contents of the buffer remains constant (true),
/// or if the contents in the buffer may change after the call (false).</param>
/// <param name="Data">Binary Data.</param>
/// <param name="Offset">Offset into buffer where transmitted data begins.</param>
/// <param name="Count">Number of bytes transmitted.</param>
public void TransmitBinary(bool ConstantBuffer, byte[] Data, int Offset, int Count) => this.server?.TransmitBinary(ConstantBuffer, Data, Offset, Count);
/// <summary>
/// Called when text has been received.
/// </summary>
/// <param name="Text">Text</param>
public void ReceiveText(string Text) => this.server?.ReceiveText(Text);
/// <summary>
/// Called when text has been transmitted.
/// </summary>
/// <param name="Text">Text</param>
public void TransmitText(string Text) => this.server?.TransmitText(Text);
/// <summary>
/// Called to inform the viewer of something.
/// </summary>
/// <param name="Comment">Comment.</param>
public void Information(string Comment) => this.server?.Information(Comment);
/// <summary>
/// Called to inform the viewer of a warning state.
/// </summary>
/// <param name="Warning">Warning.</param>
public void Warning(string Warning) => this.server?.Warning(Warning);
/// <summary>
/// Called to inform the viewer of an error state.
/// </summary>
/// <param name="Error">Error.</param>
public void Error(string Error) => this.server?.Error(Error);
/// <summary>
/// Called to inform the viewer of an exception state.
/// </summary>
/// <param name="Exception">Exception.</param>
public void Exception(Exception Exception) => this.server?.Exception(Exception);
/// <summary>
/// Called to inform the viewer of an exception state.
/// </summary>
/// <param name="Exception">Exception.</param>
public void Exception(string Exception) => this.server?.Exception(Exception);
/// <summary>
/// Called when binary data has been received.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="Count">Number of bytes received.</param>
public void ReceiveBinary(DateTime Timestamp, int Count) => this.server?.ReceiveBinary(Timestamp, Count);
/// <summary>
/// Called when binary data has been received.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="ConstantBuffer">If the contents of the buffer remains constant (true),
/// or if the contents in the buffer may change after the call (false).</param>
/// <param name="Data">Binary Data.</param>
public void ReceiveBinary(DateTime Timestamp, bool ConstantBuffer, byte[] Data) => this.server?.ReceiveBinary(Timestamp, ConstantBuffer, Data);
/// <summary>
/// Called when binary data has been received.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="ConstantBuffer">If the contents of the buffer remains constant (true),
/// or if the contents in the buffer may change after the call (false).</param>
/// <param name="Data">Binary Data.</param>
/// <param name="Offset">Offset into buffer where received data begins.</param>
/// <param name="Count">Number of bytes received.</param>
public void ReceiveBinary(DateTime Timestamp, bool ConstantBuffer, byte[] Data, int Offset, int Count) => this.server?.ReceiveBinary(Timestamp, ConstantBuffer, Data, Offset, Count);
/// <summary>
/// Called when binary data has been transmitted.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="Count">Number of bytes transmitted.</param>
public void TransmitBinary(DateTime Timestamp, int Count) => this.server?.TransmitBinary(Timestamp, Count);
/// <summary>
/// Called when binary data has been transmitted.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="ConstantBuffer">If the contents of the buffer remains constant (true),
/// or if the contents in the buffer may change after the call (false).</param>
/// <param name="Data">Binary Data.</param>
public void TransmitBinary(DateTime Timestamp, bool ConstantBuffer, byte[] Data) => this.server?.TransmitBinary(Timestamp, ConstantBuffer, Data);
/// <summary>
/// Called when binary data has been transmitted.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="ConstantBuffer">If the contents of the buffer remains constant (true),
/// or if the contents in the buffer may change after the call (false).</param>
/// <param name="Data">Binary Data.</param>
/// <param name="Offset">Offset into buffer where transmitted data begins.</param>
/// <param name="Count">Number of bytes transmitted.</param>
public void TransmitBinary(DateTime Timestamp, bool ConstantBuffer, byte[] Data, int Offset, int Count) => this.server?.TransmitBinary(Timestamp, ConstantBuffer, Data, Offset, Count);
/// <summary>
/// Called when text has been received.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="Text">Text</param>
public void ReceiveText(DateTime Timestamp, string Text) => this.server?.ReceiveText(Timestamp, Text);
/// <summary>
/// Called when text has been transmitted.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="Text">Text</param>
public void TransmitText(DateTime Timestamp, string Text) => this.server?.TransmitText(Timestamp, Text);
/// <summary>
/// Called to inform the viewer of something.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="Comment">Comment.</param>
public void Information(DateTime Timestamp, string Comment) => this.server?.Information(Timestamp, Comment);
/// <summary>
/// Called to inform the viewer of a warning state.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="Warning">Warning.</param>
public void Warning(DateTime Timestamp, string Warning) => this.server?.Warning(Timestamp, Warning);
/// <summary>
/// Called to inform the viewer of an error state.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="Error">Error.</param>
public void Error(DateTime Timestamp, string Error) => this.server?.Error(Timestamp, Error);
/// <summary>
/// Called to inform the viewer of an exception state.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="Exception">Exception.</param>
public void Exception(DateTime Timestamp, string Exception) => this.server?.Exception(Timestamp, Exception);
/// <summary>
/// Called to inform the viewer of an exception state.
/// </summary>
/// <param name="Timestamp">Timestamp of event.</param>
/// <param name="Exception">Exception.</param>
public void Exception(DateTime Timestamp, Exception Exception) => this.server?.Exception(Timestamp, Exception);
#endregion
#region Binary communication
private Task Server_OnClientConnected(object Sender, ServerConnectionEventArgs e)
{
lock (this.parsers)
{
this.parsers[e.Id] = new ModBusParser(this);
}
return Task.CompletedTask;
}
private Task Server_OnClientDisconnected(object Sender, ServerConnectionEventArgs e)
{
lock (this.parsers)
{
this.parsers.Remove(e.Id);
}
return Task.CompletedTask;
}
private async Task Server_OnDataReceived(object Sender, ServerConnectionDataEventArgs e)
{
ModBusParser Parser;
lock (this.parsers)
{
if (!this.parsers.TryGetValue(e.Id, out Parser))
return;
}
if (!await Parser.DataReceived(e))
e.CloseConnection();
}
#endregion
#region events
internal async Task RaiseReadCoils(ReadBitsEventArgs e)
{
if (this.HasSniffers)
{
this.Information("ReadCoils(" + e.UnitAddress.ToString() + "," +
e.ReferenceNr.ToString() + "," + e.NrBits.ToString() + ")");
}
await this.OnReadCoils.Raise(this, e);
}
/// <summary>
/// Event raised when a client wants to read coils.
/// </summary>
public event EventHandlerAsync<ReadBitsEventArgs> OnReadCoils;
internal async Task RaiseReadInputDiscretes(ReadBitsEventArgs e)
{
if (this.HasSniffers)
{
this.Information("ReadInputDiscretes(" + e.UnitAddress.ToString() + "," +
e.ReferenceNr.ToString() + "," + e.NrBits.ToString() + ")");
}
await this.OnReadInputDiscretes.Raise(this, e);
}
/// <summary>
/// Event raised when a client wants to read input descrete registers.
/// </summary>
public event EventHandlerAsync<ReadBitsEventArgs> OnReadInputDiscretes;
internal async Task RaiseReadMultipleRegisters(ReadWordsEventArgs e)
{
if (this.HasSniffers)
{
this.Information("ReadMultipleRegisters(" + e.UnitAddress.ToString() + "," +
e.ReferenceNr.ToString() + "," + e.NrWords.ToString() + ")");
}
await this.OnReadMultipleRegisters.Raise(this, e);
}
/// <summary>
/// Event raised when a client wants to read multiple registers.
/// </summary>
public event EventHandlerAsync<ReadWordsEventArgs> OnReadMultipleRegisters;
internal async Task RaiseReadInputRegisters(ReadWordsEventArgs e)
{
if (this.HasSniffers)
{
this.Information("ReadInputRegisters(" + e.UnitAddress.ToString() + "," +
e.ReferenceNr.ToString() + "," + e.NrWords.ToString() + ")");
}
await this.OnReadInputRegisters.Raise(this, e);
}
/// <summary>
/// Event raised when a client wants to read input registers.
/// </summary>
public event EventHandlerAsync<ReadWordsEventArgs> OnReadInputRegisters;
internal async Task RaiseWriteCoil(WriteBitEventArgs e)
{
if (this.HasSniffers)
{
this.Information("WriteCoil(" + e.UnitAddress.ToString() + "," +
e.ReferenceNr.ToString() + "," + e.Value.ToString() + ")");
}
await this.OnWriteCoil.Raise(this, e);
}
/// <summary>
/// Event raised when a client wants to write a coil output value.
/// </summary>
public event EventHandlerAsync<WriteBitEventArgs> OnWriteCoil;
internal async Task RaiseWriteRegister(WriteWordEventArgs e)
{
if (this.HasSniffers)
{
this.Information("WriteRegister(" + e.UnitAddress.ToString() + "," +
e.ReferenceNr.ToString() + "," + e.Value.ToString() + ")");
}
await this.OnWriteRegister.Raise(this, e);
}
/// <summary>
/// Event raised when a client wants to write a register output value.
/// </summary>
public event EventHandlerAsync<WriteWordEventArgs> OnWriteRegister;
#endregion
}
}