I am on,
Cogito 1.1 on Godot 4.5 Void Linux
When calling player.toggle_interface(true) on a DualInteraction component's function does not work.
func _on_dual_interaction_on_hold_complete(_player_interaction_component: PlayerInteractionComponent) -> void:
var player : CogitoPlayer = get_tree().get_first_node_in_group("Player")
player.toggled_interface.emit(true)
The expected behavior is that it shows the mouse and stops player movement, this works when part of a basic interaction, but for dual interaction on hold it does not work.
I am on,
Cogito 1.1 on Godot 4.5 Void Linux
When calling player.toggle_interface(true) on a DualInteraction component's function does not work.
The expected behavior is that it shows the mouse and stops player movement, this works when part of a basic interaction, but for dual interaction on hold it does not work.