Skip to content

Commit 88b20d9

Browse files
committed
Added example scene for hierarchy setup examples
Added terrain as a supported feature Small improvements to restir GI and its denoiser Cleaned up code slightly Added new scene that shows some ways scripts can be arranged
1 parent d946c03 commit 88b20d9

24 files changed

+26654
-14
lines changed

README.md

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -27,6 +27,7 @@ A passion projects that has been going on for a while with the goal of bringing
2727
<li>Supports Built-in, HDRP, and URP</li>
2828
<li>Full skinned mesh support for animated skinned meshes</li>
2929
<li>Supports deformable standard meshes</li>
30+
<li>Supports unity heightmap terrain and heightmap trees</li>
3031
</ul>
3132

3233
[Ylitie et al](https://research.nvidia.com/sites/default/files/publications/ylitie2017hpg-paper.pdf)

TrueTrace.unitypackage

709 KB
Binary file not shown.

0 commit comments

Comments
 (0)