You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* Fix errors discovered by unit tests
* Readd phoron, courtesy of Lighthouse
* Disable Big Pharma modpack
* Initial map conversion of Cynosure.
* Fix random mouse spawners
* Add Cynosure exploration gear
* Port departmental winter boots from Lighthouse
* Port fences from Lighthouse
* Add Cynosure migration file
* Continue Cynosure migration
* Replace Big Pharma with Baychems on Cynosure
* Port departmental EFTPOS scanners from Lighthouse
* Migrate Cynosure varedited sheets and some misc. items
* Add support for migration directories to update_paths
* Add missing oldtile floor decals
* Add N2O anesthetic tank
* Partially migrate Cynosure Z2
* Remove invalid shuttle floor Cynosure migrations
* Fix overlooked cigarette machine var edits on Cynosure
* Migrate Baychem pill bottles to new paths
* Fix incorrect pipe dispenser migrations
* Add and run additional migrations for Cynosure
* Add stack of twenty-five metal rods
* Add additional legacy migrations for mech parts
* Fix mis-named yellow dress
* Migrate more Cynosure types (mostly clothes)
* Add a handful of legacy migrations (mostly clothing)
* Port Polaris permits from Lighthouse
* Add partially-constructed light fixture presets
* Add red back-mounted oxygen tank
* Migrate and stub additional Cynosure types
* Add Sif flora for Cynosure
* Fix incorrect base_turf path on Cynosure admin level
* Add wall-mounted anesthetic pump
* Add mobile oxygen pumps
* Implement or remove several missing Cynosure areas
* Add bar holosign and sprite
* Fix bar open/closed sign icons
* Run the legacy migrations on Cynosure again because I forgot to
* Migrate a bunch of Cynosure shuttle wall turfs
* Port maid dresses from Lighthouse/Polaris
* Port fluffy cuffs from Lighthouse
* Port voidcraft walls from Lighthouse
* Port EMT voidsuit from Lighthouse
* Fix article capitalization in emote strings
* Fix incorrect usage of bool for material opacity
* Add/expand cryopod visible messages
* Port door cryopods from Lighthouse
* Add security newscaster preset
* Add hidden SMES preset for use in submaps
* Fix tram door glass color
* Compile fixes for Cynosure map.
* More Cynosure map conversion.
* Porting Polaris flora from SCross port.
* Map conversion following rebase.
* Reimplementing/including files for Cynosure.
* Continuing to update Cynosure paths/stubs.
* Moving Cynosure icons into Polaris modpack.
* Updating after rebase to current Polnebdev.
* Snipping out Cynosure for interim merge to main Polnebdev.
* Removing unimplemented stub types.
* Fixes to pass CI.
* Removed redundant maid dresses.
---------
Co-authored-by: Penelope Haze <[email protected]>
var/on_store_visible_message="$TARGET$ hums and hisses as it moves $USER$ into storage."//! A visible message to display when the user is despawned. $USER$ will be replaced with the user's name, $TARGET$ will be replaced with the pod's name.
160
161
var/on_enter_occupant_message="You feel cool air surround you. You go numb as your senses turn inward."
162
+
var/on_enter_visible_message="$USER$ starts climbing into $TARGET$."//! A visible message to display when the user enters the pod. $USER$ will be replaced with the user's name.
161
163
var/allow_occupant_types=list(/mob/living/human)
162
164
var/disallow_occupant_types=list()
163
165
@@ -359,6 +361,7 @@
359
361
control_computer._admin_logs +="[key_name(occupant)] ([role_alt_title]) at [stationtime2text()]"
to_chat(occupant, SPAN_NOTICE("<b>If you ghost, log out or close your client now, your character will shortly be permanently removed from the round.</b>"))
492
498
occupant.client.perspective =EYE_PERSPECTIVE
493
499
occupant.client.eye =src
@@ -545,4 +551,28 @@
545
551
returnTRUE
546
552
547
553
/obj/machinery/cryopod/proc/on_mob_spawn()
548
-
playsound(src, 'sound/machines/ding.ogg', 30, 1)
554
+
playsound(src, 'sound/machines/ding.ogg', 30, 1)
555
+
556
+
/obj/machinery/cryopod/robot/door
557
+
//This inherits from the robot cryo, so synths can be properly cryo'd. If a non-synth enters and is cryo'd, ..() is called and it'll still work.
558
+
abstract_type =/obj/machinery/cryopod/robot/door
559
+
name ="Airlock of Wonders"
560
+
desc ="An airlock that isn't an airlock, and shouldn't exist. Yell at a coder/mapper."
0 commit comments