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Update syndicate_mobs.dm (ParadiseSS13#31336)
1 parent 8e79d6c commit 8c68130

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code/modules/mob/living/simple_animal/hostile/syndicate_mobs.dm

Lines changed: 0 additions & 45 deletions
Original file line numberDiff line numberDiff line change
@@ -303,51 +303,6 @@
303303
if(melee_type == MELEE_WEAPON_DSWORD && prob(50))
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jedi_spin()
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306-
/mob/living/simple_animal/hostile/syndicate/Shoot(atom/targeted_atom)
307-
if(QDELETED(targeted_atom) || targeted_atom == targets_from.loc || targeted_atom == targets_from)
308-
return
309-
var/turf/startloc = get_turf(targets_from)
310-
var/turf/target_turf = get_turf(targeted_atom)
311-
if(!target_turf)
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return
313-
if(casingtype)
314-
// I know that is ABSOLUTELY terrible way to do that, but.. i don't know how to make it properly. I wasted a lot of time trying to, but only this is working somewhat good enough.
315-
var/dx = abs(target_turf.x - startloc.x)
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var/dy = abs(target_turf.y - startloc.y)
317-
if(target_turf.x < startloc.x && target_turf.y > startloc.y)
318-
if(dy > dx)
319-
target_turf.pixel_x = 14
320-
target_turf.pixel_y = 14
321-
else if(dy < dx)
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target_turf.pixel_x = -14
323-
target_turf.pixel_y = -14
324-
else if(target_turf.x < startloc.x && target_turf.y < startloc.y)
325-
if(dy > dx)
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target_turf.pixel_x = 14
327-
target_turf.pixel_y = -14
328-
else if(dy < dx)
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target_turf.pixel_x = -14
330-
target_turf.pixel_y = 14
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else if(target_turf.x > startloc.x && target_turf.y > startloc.y)
332-
if(dy > dx)
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target_turf.pixel_x = -14
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target_turf.pixel_y = 14
335-
else if(dy < dx)
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target_turf.pixel_x = 14
337-
target_turf.pixel_y = -14
338-
else if(target_turf.x > startloc.x && target_turf.y < startloc.y)
339-
if(dy > dx)
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target_turf.pixel_x = -14
341-
target_turf.pixel_y = -14
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else if(dy < dx)
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target_turf.pixel_x = 14
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target_turf.pixel_y = 14
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var/obj/item/ammo_casing/casing = new casingtype(startloc)
346-
playsound(src, projectilesound, 100, 1)
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casing.fire(targeted_atom, src, zone_override = ran_zone(), firer_source_atom = src)
348-
target_turf.pixel_x = initial(target_turf.pixel_x)
349-
target_turf.pixel_y = initial(target_turf.pixel_y)
350-
351306
/mob/living/simple_animal/hostile/syndicate/LoseTarget()
352307
. = ..()
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if(syndie_flags & SWORD && melee_type != MELEE_WEAPON_NONE)

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