We should replace the current loose collection of primitives we're currently using for trees with a 3D model. We can do this by representing the model in the code and assigning it to the Tree class. @SShinx25 has already provided us with a blender model we can use.
We should replace the current loose collection of primitives we're currently using for trees with a 3D model. We can do this by representing the model in the code and assigning it to the
Treeclass. @SShinx25 has already provided us with a blender model we can use.