Skip to content

allow rotations in activateItem #3621

Open
@boxyfour

Description

@boxyfour

Is your feature request related to a problem? Please describe.

i've been trying to implement a feature that allows the bot to rotate downwards and use an xp bottle, but the default implementation for activateItem assumes the rotation of the player to be 0 0.

Describe the solution you'd like

there should be a second parameter expecting a vector2 for the rotation, or pitch / yaw. default it to 0 0 otherwise

Describe alternatives you've considered

sucking it up and throwing xp at a wall

Additional context

Add any other context or screenshots about the feature request here.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Stage1just created by someone new to the project, we don't know yet if it deserves an implementation / a fnew feature

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions