fix: hide Hept gain until appropriate time#731
fix: hide Hept gain until appropriate time#731Fillyosopher wants to merge 2 commits intoPseudo-Corp:masterfrom
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The reason there's no html change here, the hept element already has this previously non-existent css class: |
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Apologies for the delay in responding to this PR. It does not seem like the game uses The Challenge system is admittedly pretty messy and I should get around to redoing it at some point. |
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That makes a lot of sense. And it looks like a css class already exists for hepteract-unlock-based visibility. Pulled the changes I made, now it removes some unnecessary code and uses the existing class. Apologies for wasting your time with the mistake! |
Hepteracts are using a different logic for show/hide than other cube types, which is causing them to show too early. This change uses the same css strategy used by other elements, but extends it to chal15 completions.
Reported here: https://discord.com/channels/677271830838640680/1420457591884218368/1421217317873782867
Current:


Fixed: