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Recommended way for creating a wrapper class in Rust #426

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@tadeohepperle

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@tadeohepperle

Hey, I want to write some Rust algorithms that operate on a numpy array that was created in python. E.g.:

arr = np.ones((1000, 768))
dataset = MyRustWrapper(arr) # Rust wrapper class
idx = 199
dataset.get_nearest_neighbor(idx)

Because the array is quite big, I would like to avoid copying the data and just wrap a Array2<f32> that is passed from python.
But how can I take a Array2<f32> and pass it into the fn new of the Rust struct? I only managed to get this working, by extenting the lifetime of new<'py>(arr: PyReadonlyArray2<'py, f32>) -> PyResult<Self> to 'static with unsafe which is likely incorrect:

struct MyRustWrapper(PyReadonlyArray2<'static, f32>)
impl MyRustWrapper {
    fn new<'py>(arr: PyReadonlyArray2<'py, f32>) -> PyResult<Self>{
         Self(unsafe { std::mem::transmute(arr) })
    }
}

Also on a sidenote, how can I make sure that the rows of the numpy array are all f32 and are laid out as slices in memory?

Thanks in advance for any help.

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