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In parallel with connecting to the master server, the cluster server should accept connections from clients. If the server has reached the max connections, it should send a Connection::Disconnect back to the client with a DisconnectReason::Full.
Handling connections:
When a connection is created, a ClusterClient should hold this connection. It should be in a tokio spawn. It may be more beneficial to figure out a way to do it in a thread so the work doesn't have to be scheduled. But a spawn is fine as a start.
Accepting connections:
Connection::Disconnectback to the client with aDisconnectReason::Full.Handling connections: