forked from meshtastic/firmware
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathNotifiedWorkerThread.h
More file actions
60 lines (47 loc) · 1.59 KB
/
Copy pathNotifiedWorkerThread.h
File metadata and controls
60 lines (47 loc) · 1.59 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
#pragma once
#include "OSThread.h"
#include <atomic>
namespace concurrency
{
/**
* @brief A worker thread that waits on a freertos notification
*/
class NotifiedWorkerThread : public OSThread
{
/**
* The notification that was most recently used to wake the thread. Read from runOnce()
*/
std::atomic<uint32_t> notification{0};
public:
NotifiedWorkerThread(const char *name) : OSThread(name) {}
/**
* Notify this thread so it can run
*/
bool notify(uint32_t v, bool overwrite);
/**
* Notify from an ISR
*
* This must be inline or IRAM_ATTR on ESP32
*/
bool notifyFromISR(BaseType_t *highPriWoken, uint32_t v, bool overwrite);
/**
* Schedule a notification to fire in delay msecs
*/
bool notifyLater(uint32_t delay, uint32_t v, bool overwrite);
protected:
virtual void onNotify(uint32_t notification) = 0;
/** Wake immediately without replacing an already queued notification. */
void wakePreservingNotification();
/// just calls checkNotification()
virtual int32_t runOnce() override;
/// Sometimes we might want to check notifications independently of when our thread was getting woken up (i.e. if we are about
/// to change radio transmit/receive modes we want to handle any pending interrupts first). You can call this method and if
/// any notifications are currently pending they will be handled immediately.
void checkNotification();
private:
/**
* Notify this thread so it can run
*/
bool notifyCommon(uint32_t v, bool overwrite);
};
} // namespace concurrency