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Description
I am sure everyone will agree, that item menus in Gothic 1/2 are bad. You can get easily lost searching for that one thing you just picked up. In G1 you have scroll through tons of items to choose the one you want. Weird shopping experience in G1. etc.
My proposal, is to improve on existing G2 item menu, by implementing some features from Gothic 3, and creating univesal menu (optional?). Graphics might be based off original games, so it fits better.
Here's list of proposed features;
- Making new aquired items stand out, by changing temporarly their background color to for example yellow.
- Adding tabs with categories at the top. Tags would also work here.
- "Take all" and "Close" buttons in chests above items in chests for mouse users.
Here's a mockup of how chest could look like ( with use of tags, their names could be represented by icons to save space ) -

I also made an mockup based off Gothic 1 graphics. Of course the final project should have universal grid size, placement etc. Both mockups are created from screenshots found online.
Thanks for working on this project!
