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Brownian Motion — Ornstein-Uhlenbeck Script CHOP for TouchDesigner
Mean-reverting procedural noise with spring smoothing. Drop the .tox into any project. Generated with [Claude Code](https://claude.ai/code) via [Happy](https://happy.engineering) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Happy <yesreply@happy.engineering>
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Brownian Motion.tox

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LICENSE

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MIT License
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Copyright (c) 2026 REMvisual
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.

README.md

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# Brownian Motion — TouchDesigner Component
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[![Download Latest](https://img.shields.io/github/v/release/REMvisual/touchdesigner-brownian-motion?style=for-the-badge&label=Download&color=blue)](https://github.com/REMvisual/touchdesigner-brownian-motion/releases/latest)
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[![Total Downloads](https://img.shields.io/github/downloads/REMvisual/touchdesigner-brownian-motion/total?style=for-the-badge)](https://github.com/REMvisual/touchdesigner-brownian-motion/releases)
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Ornstein-Uhlenbeck brownian motion for TouchDesigner. A Script CHOP that generates smooth, mean-reverting procedural noise — perfect for organic camera drift, floating objects, generative motion, and anything that needs to feel alive.
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<!-- Add a screenshot or GIF here -->
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<!-- ![Preview](assets/preview.gif) -->
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## What It Does
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Unlike random noise, Ornstein-Uhlenbeck motion always pulls back toward center — so you get natural, bounded wandering instead of unbounded drift. A critically-damped spring filter smooths the output for silky motion at any speed.
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- **Mean-reverting** — stays within your defined range, no runaway values
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- **Spring-smoothed** — critically-damped filtering removes jitter
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- **Per-axis control** — enable/disable X, Y, Z independently
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- **Deterministic** — set a seed for repeatable motion
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- **Sequencer-friendly** — all parameters are animatable
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## Parameters
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| Parameter | Description | Default |
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|-----------|-------------|---------|
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| **Speed** | Time-scale multiplier (0 = frozen) | `1.0` |
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| **Amplitude** | Output multiplier (0 = no motion) | `1.0` |
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| **Range Min / Max** | Output bounds | `-100` / `100` |
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| **Reversion** | Mean-reversion strength — higher = snappier return to center | `2.0` |
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| **Roughness** | Spring smoothing (0 = very smooth, 1 = raw noise) | `0.5` |
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| **Affect X / Y / Z** | Per-axis enable toggles | All on |
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| **Center** | Bias toward min or max of range | `0` |
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| **Seed** | Random seed (0 = non-deterministic) | `0` |
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| **Independent Axes** | Each axis gets its own noise stream | On |
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## Install
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1. **[Download the .tox](https://github.com/REMvisual/touchdesigner-brownian-motion/releases/latest)** from Releases
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2. Drag into your TouchDesigner project
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3. Wire the CHOP output to whatever needs motion
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## Requirements
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- TouchDesigner **2023.11000+** (any recent build)
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- Windows or macOS
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## License
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[MIT](LICENSE) — use it however you want.

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