Skip to content

[Feature Request] Clean up / compression #10681

Open
@Chaython

Description

@Chaython

Please do not ask for help or report compatibility regressions here, use RPCS3 Discord server or forums instead.

Quick summary

Since games "install" is there a method of deduplication between the "disc" and the "install"? There seems to be no method of deduplication or compression used. If the game is already installed, is there any possibility to delete the disc and just have a basic runner, or does install have many disc dependencies?

Details

Running MSFT Compact XPRESS 8K, on RPCS3 w/ Siren Blood Cure installed makes the total reduce from 15.8 to 10.7gb. That's a 47% decrease in size on disk.
Game is 11.1GB now 8.42GB. HDD0 4.42GB now 1.99GB.
So deduplication and compression can greatly reduce storage usage. In other benchmarks, games that are compressed load faster [HDD to Memory is generally more of a bottleneck than CPU].
Xpress 8k is a very light compression and I wouldn't expect any CPU to bottleneck load times. Unless they were already bottlenecked by the emulation itself[In my testing of running the compressed game, "system" process which is used for decompression, showed no more than 0.6% CPU utilization on my 10900f.]

1. Please describe, what part of RPCS3 would be affected by your feature:

  • Gameplay
  • Patches
  • Installation

2. Please tell us, why your feature is important to RPCS3.

3. Please attach screenshots of the feature implemented in other projects.

4. Please provide your system configuration:

Please include.

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions