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CFW-style split-file reading not working #11238

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@AniLeo

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@AniLeo

for (u32 i = 66600; i <= 66699; i++)

There's some code related to files split by multiman when dumping, RPCS3 tries finding split files when the original file is CELL_ENOENT, but games with split files currently do not work correctly (for example, MGS4).

RPCS3 should either not try to read these files at all like OFW and/or throw a warning if one is detected asking users to merge their games, or the file reading code needs to be completed so it works.

You can reproduce a bug here by having split files on MGS4 disc dump and booting the game to menu. It will deadlock and you won't be able to send input and go past the menu. It will work if you merge the split files.

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