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[Regression] Frostbite games - No longer goes ingame with Force CPU Blit Emulation (#14934) #14952

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@Ordinary205

Description

@Ordinary205

Quick summary

Ever since this PR #14934 got merged into master, this causes a regression on frostbite games to instantly crash before going menus/ingame when enabling WCB+RCB+RSX Tiled memory and Force CPU Blit Emulation. This crash doesnt happen without enabling Force CPU Blit Emulation.

Details

15842: (Working with Force CPU Blit)
Battlefield 3 works
Need for Speed Rivals works
Need for Speed The Run works

15844: (Regression with Force CPU Blit) Sometimes when this broken regression effects shows up on screen, the game crashes.
Battlefield 3 regression
Need for Speed Rivals regression
Need for Speed The Run regression

Build with regression

v0.0.29-15842-45c865ed

Attach two log files

15842: Working
Battlefield3works.log.gz
NFSRivalsworks.log.gz
NFSTheRunworks.log.gz

15844: Regression
Battlefield3doesntwork.log.gz
NFSRivalsdoesntwork.log.gz
NFSTheRundoesntwork.log.gz

Attach capture files for visual issues

No response

System configuration

AMD Ryzen 5900X 12-Core Processor | 24 Threads | 15.89 GiB RAM | RTX 3080 driver 546.33.0.0 | Windows 10 Pro 22H2

Other details

I've noticed that enabling Force CPU Blit Emulation fixes yellow graphics with RSX tiled memory for frostbite games. Although this causes the mountain textures to render less accurately on NFS Rivals, or maybe its because "Disable MLAA" patch didnt have this issue.

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BlockedThis issue's cause is known, but another ticket is blocking further progress.RegressionUnimplemented

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