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[Feature request] Show gs_frame while loading savestates #15226

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@Megamouse

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@Megamouse

Currently the savestates are loaded first in a blocking fashion and then we init the fxos, passing the archive to the GsRender.
This means the user will not have any feedback whatsoever when booting a savestate until the game window finally pops up.

Therefore we should:

  • Detach the rsx_thread init from the window and overlay init
  • Show the game window immediately with either a simple overlay or the current progress of loading the savestate.
  • Enjoy the loading screen

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