Description
Quick summary
RPCS3 windows audio latency toggle
Details
Hello, I have a ryzen 7 2700x and an msi b450 board. When I open RPCS3, I start to get system wide audio crackles from youtube to discord chat, to everything. Mind you, this happens just by opening RPCS3 and not running any game at all.
I've tracked down the issue to RPCS3 setting audio buffer/latency to 2.7 ms instead of the windows default of 10.0 ms. Apparently my CPU cannot handle 2.7 ms because there's another application that can force games to use 2.7 ms audio latency: Special K. When I try that option in Special K in other games (actual PC games) and force 2.7 ms of audio latency, I get the exact same audio crackle issue on my system.
Then I decided to use Special K's audio latency report tool to see what is going on. When RPCS3 is not running it is 10.0 ms as expected. The second I open RPCS3, the audio latency is being set to 2.7 ms by RPCS3. When I turn off RPCS3, it goes back to 10.0 ms.
I tried to look for settings in RPCS3 but couldn't stop RPCS3 from setting audio latency to 2.7 ms.
I've come to believe when RPCS3 detects low latency audio is possible, it activates. But sadly, my CPU cannot handle it, even when no game is running at all. I would like if you add an option to make this feature toggleable