Open
Description
Open
- Ratchet And Clank Future: A Crack in Time Freezes Randomly #8653, Random freezes happening on Ratchet & Clank: Tools of Destruction #13888 - Happens in all games AFAIK, has canary patches in the wiki, check each game's page. (See https://wiki.rpcs3.net/index.php?title=Help:Game_Patches for instructions)
- Flamethrower heavily drops FPS in Ratchet & Clank Future: Tools of Destruction #12058
- Flame breaks upscaling in Sly Cooper: Thieves in Time and in Ratchet & Clank Future: A Crack in Time #12375
- Water glitch in Ratchet & Clank games #12439
- Ratchet & Clank: Quest for Booty - No audio in the final cutscene #12830
- Flickering textures in Ratchet & Clank Future: Tools of Destruction #13907
- Ratchet & Clank: All 4 One Graphical Issues #14053
- Cubemaps in later Ratchet games are broken #15427
- Ratchet QForce/FFA can only render one HUD meter at a time #15440
Fixed
- Ratchet & Clank: Tools of Destruction/Resistance: Fall of Man instanced mesh system broken #10754
- rsx: Implement xform-constant-based instancing #15483
- If the performance of this on NVIDIA GPUs is bad for you, please open an issue.
- [Regression] Ratchet and Clank: A Crack In Time [NPUA80966] - Visual Bug #15566
- Ratchet & Clank Crack in time visual issues #15472
Opened this since I really want to play those games in pristine condition, and I'm already monitoring the issues for progress, since others might find this list helpful. If you rather this be placed somewhere else or not at all, let me know.