Description
Quick summary
The build introduces intense blurriness into the rendered output. It is looking like objects are rendered multiple times but each time slightly offset to each other. Furthermore the ghosting being also present before has become worse.
Details
Please have a look at the game recordings (about 2 min each) which actually show the differences in the render output quite well. Before that change the output was not perfect as well, it had some ghosting.
But afterwards it is so blurred short before the control is being passed for the car and stays this way, so its almost unplayable. The videos show the beginning of the Tutorial race track.
17185: https://www.youtube.com/watch?v=QH8faWqL8N8
17195: https://www.youtube.com/watch?v=Pt1VcDMorZI
Build with regression
0.0.34-17195
Attach two log files
RPCS3-17185.log.gz
RPCS3-17195.log.gz
Attach capture files for visual issues
No response
System configuration
Steam Deck, running RPCS3 in Game Mode
Other details
No response