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Description
Here's a list of games that break (graphical issues or crashes) when using Asynchronous or Synchronous Memory Manager.
Asynchronous Memory Manager
- Little Big Planet 2 - Broken text. Missing Letters on Little Big Planet 2 and 3 import screen. #16449
- Little Big Planet 3 - Broken text. Missing Letters on Little Big Planet 2 and 3 import screen. #16449
- MotorStorm: Pacific Rift - Video playback is broken. [Regression] MotorStorm Pacific Rift Video playback is broken (#16352) #16617
- Resident Evil: Operation Raccoon City - Broken image. Resident Evil - Operation Raccoon City [BLUS30750] - Graphical Issues, Possible Regression. #16680
- Rock Band (1 & 2) - Flashing splash screens. [Regression] Rock Band - Logos for ESRB rating, game publisher/company, etc. flash for split second and disappear at launch - related to Write Color Buffers? #16845
- Splatterhouse - Missing characters in texts. Borderlands 2 [NPUB30898]: Missing characters #16794
- Split/Second - Improves lighting and some effects, but it makes the image look too blury. Enabling Allow Host GPU labels fixes it, but green/red artifacts sometimes appear. [Regression] Split Second - Blurry / ghosted rendering (#16352) #16786
Synchronous Memory Manager
Note that Synchronous Memory Manager is the same as having the Disable Asynchronous Memory Manager setting enabled, in Debug tab.
- Saints Row: The Third - Water shakes when you're close to it.