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CHANGELOG
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59 lines (30 loc) · 1.23 KB
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# Changelog
Formatting based on [Keep a Changelog](https://keepachangelog.com/).
## [1.6]
### Changed
Fully rewritten for Python 3
Updated to use pygame-ce
Huge refactor to take advantage of object-oriented programming
Full documentation of the code
## [1.5](https://py2.codeskulptor.org/#demos-starwars.py)
### Fixed
Updated the code to work with CodeSkulptor's new integer and float rules
### Changed
Velocity damping factor 0.9 -> 0.7 to make movement more predictable
## [1.4](http://www.codeskulptor.org/#user9_WqwyV6z7OsvIYq8.py)
### Added
Utilised the new text width functions and adapted the game to run at variable frame rates
## [1.3](http://www.codeskulptor.org/#user4-LHqyHJCu49j37Rf.py)
### Fixed
Bug that allowed barriers without holes to be generated
## [1.2](http://www.codeskulptor.org/#user4-ltFlPO4h6ZD8LNC.py)
### Added
Vertical lines to the trench walls
More comments to the code
## [1.1](http://www.codeskulptor.org/#user4-FQssuMMrmX8K9tg.py)
### Added
Warning about the flashing effects
Option to turn off flashing effects
### Changed
Changed references from Photon Torpedoes to Proton Torpedoes
## [1.0](http://www.codeskulptor.org/#user4-TUA5Ti3pPicfK3M.py)