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VXRA is getting close to ready for deployment.
Remaining features:
- Min/max Virtual Resolution support.
- Sprite shaderstacks (layered fragment shading).
- Framebuffer shaders.
- Rotation/scaling support.
- Profiling support.
- Fix fallback chain implementation.
- Overhaul the image loading system (avoid loading an image from disk every time an image is requested)
- Obsolete deprecated code.
- Clean up the VXRA Input backend system.