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155 lines (139 loc) · 4 KB
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Copy pathlayout.lua
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155 lines (139 loc) · 4 KB
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local layoutName, ns = ...
local config = ns.config
oUF:Factory(function(self)
self:SetActiveStyle(layoutName .. '_Primary')
local initialConfigFunction = ''
local clickSpell = config.clickSpell[ns.playerClass]
if clickSpell then
initialConfigFunction = ([[
self:SetAttribute('type3', 'spell')
self:SetAttribute('spell3', '%s')
]]):format(C_Spell.GetSpellName(clickSpell))
end
local player = self:Spawn('player')
player:SetPoint('CENTER', -210, -215)
local target = self:Spawn('target')
target:SetPoint('CENTER', 210, -215)
self:SetActiveStyle(layoutName .. '_Secondary')
self:Spawn('pet'):SetPoint('BOTTOMLEFT', player, 'TOPLEFT', 0, 0)
self:Spawn('focus'):SetPoint('BOTTOMRIGHT', player, 'TOPRIGHT', 0, 0)
self:Spawn('focustarget'):SetPoint('BOTTOMLEFT', target, 'TOPLEFT', 0, 0)
self:Spawn('targettarget'):SetPoint('BOTTOMRIGHT', target, 'TOPRIGHT', 0, 0)
local boss = {}
for i = 1, _G.MAX_BOSS_FRAMES do
boss[i] = self:Spawn('boss' .. i)
if i == 1 then
boss[i]:SetPoint('TOP', UIParent, 'TOP', 0, -25)
else
boss[i]:SetPoint('TOP', boss[i - 1], 'BOTTOM', 0, 0)
end
end
if config.showMTA then
-- stylua: ignore start
local mainTanksAndAssists = self:SpawnHeader(
nil, nil, 'raid',
'showRaid', true,
'groupFilter', 'MAINTANK,MAINASSIST',
'groupBy', 'ROLE',
'groupingOrder', 'MAINTANK,MAINASSIST',
'oUF-initialConfigFunction', [[
self:SetWidth(120)
self:SetHeight(32)
]] .. initialConfigFunction
)
-- stylua: ignore end
mainTanksAndAssists:SetPoint('BOTTOMLEFT', UIParent, 'LEFT', 150, -245)
if config.showMTATargets then
-- stylua: ignore start
local mainTanksAndAssistsTargets = self:SpawnHeader(
nil, nil, 'raid',
'showRaid', true,
'groupFilter', 'MAINTANK,MAINASSIST',
'groupBy', 'ROLE',
'groupingOrder', 'MAINTANK,MAINASSIST',
'oUF-initialConfigFunction', [[
self:SetWidth(120)
self:SetHeight(32)
self:SetAttribute('unitsuffix', 'target')
]]
)
-- stylua: ignore end
mainTanksAndAssistsTargets:SetPoint('TOPLEFT', mainTanksAndAssists, 'TOPRIGHT')
end
end
self:SetActiveStyle(layoutName .. '_Group')
if config.showParty then
-- stylua: ignore start
local party = self:SpawnHeader(
nil, nil, 'party',
'showParty', true,
'maxColumns', 4,
'unitsPerColumn', 1,
'columnAnchorPoint', 'LEFT',
'oUF-initialConfigFunction', [[
self:SetWidth(80)
self:SetHeight(40)
]] .. initialConfigFunction
)
-- stylua: ignore end
party:SetPoint('LEFT', UIParent, 'BOTTOM', -160, 130)
if config.showPartyPets then
-- stylua: ignore start
local partyPets = self:SpawnHeader(
nil, nil, 'party',
'showParty', true,
'maxColumns', 4,
'unitsPerColumn', 1,
'columnAnchorPoint', 'LEFT',
'oUF-initialConfigFunction', [[
self:SetWidth(80)
self:SetHeight(20)
self:SetAttribute('unitsuffix', 'pet')
]]
)
-- stylua: ignore end
partyPets:SetPoint('TOPLEFT', party, 'BOTTOMLEFT')
end
if config.showPartyTargets then
-- stylua: ignore start
local partyTargets = self:SpawnHeader(
nil, nil, 'party',
'showParty', true,
'maxColumns', 4,
'unitsPerColumn', 1,
'columnAnchorPoint', 'LEFT',
'oUF-initialConfigFunction', [[
self:SetWidth(80)
self:SetHeight(20)
self:SetAttribute('unitsuffix', 'target')
]]
)
-- stylua: ignore end
partyTargets:SetPoint('TOPLEFT', party, 'BOTTOMLEFT', 0, -20)
end
end
if config.showRaid then
local raid = {}
for group = 1, _G.NUM_RAID_GROUPS do
-- stylua: ignore start
raid[group] = self:SpawnHeader(
nil, nil, 'raid',
'showRaid', true,
'maxColumns', 5,
'unitsPerColumn', 1,
'columnAnchorPoint', 'LEFT',
'groupFilter', group,
'oUF-initialConfigFunction', [[
self:SetWidth(80)
self:SetHeight(40)
]] .. initialConfigFunction
)
-- stylua: ignore end
if group == 1 then
raid[group]:SetPoint('TOPLEFT', UIParent, 15, -15)
else
raid[group]:SetPoint('TOPLEFT', raid[group - 1], 'BOTTOMLEFT')
end
end
end
end)