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# Aseprite-Exporter
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## Showcase
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## Features
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### Generic
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## Important
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- You cannot name your skins "default" as this is reserved by Spine itself
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## Settings information
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### Output Settings
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| Option | Description | Default Value |
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| --- | --- | --- |
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| Output File | The parent directory of the selected file will be used for export. | the file itself |
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| Output Subdirectory | The subdirectory used for export. | images |
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| Output Path | The full path used for export. | Output File / Output Subdirectory |
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### SpriteSheet Settings
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| Option | Description | Default Value |
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| --- | --- | --- |
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| Export SpriteSheet | If the sprite sheet will be exported. | true |
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| Sprite Name Trim | If the sprite name will be trimmed.<br> Trims the first instance "_" and everything preceding it. | true |
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| File Name Format | The file name's format with modifiable placeholders. | {spritename}-{layergroup}-{layername} |
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| File Format | The files' export format. | png |
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| SpriteSheet Trim | If the exported files' will have there excess space trimmed. | true |
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### Spine Settings
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| Option | Description | Default Value |
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| --- | --- | --- |
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| Export SpineSheet | If the spine sheet will be exported. | true |
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| Set Root Position | If the root position will be set in the export file. | true |
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| Root Position Method | The method which will be used for setting the position.<br> Automatic: To use this method, create a layer called "root" and place a single pixel where you want the root to be.<br> Manual: Input the coordinates manually in the subsequent fields. | automatic |
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| Root Position X | The X coordinate of the root. | 0 |
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| Root Position Y | The Y coordinate of the root. | 0 |
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| Set Spine Paths | If the paths whithin the exported spine file will be set. | true |
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| Images Path | The images path. | images |
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| Audio Path | The audio path. | audio |
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### Group Settings
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| Option | Description | Default Value |
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| --- | --- | --- |
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| Groups As Skins | If you want to convert aseprite groups to spine skins. | true |
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| Skin Name Format | The skins' format with modifiable placeholders. | weapon-{layergroup} |
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| Seperate Slot/Skin | If you want to seperate the slots and skins. | true |
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| Slot Name Format | The slots' name format with modifiable placeholders. | {layernameprefix} |
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| Skin Attachement Format | The skins' attachement format with modifiable placeholders. | {layernameprefix}-{layernamesuffix} |
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| Layer Name Separator | The layers' name seperator. | - |
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## Credits
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Some portions of my code were inspired by the following repositories:
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-[aseprite-to-spine](https://github.com/jordanbleu/aseprite-to-spine) made by [jordanbleu](https://github.com/jordanbleu)
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