Releases: RandomityGuy/MBHaxe
Releases · RandomityGuy/MBHaxe
1.1.9 Marble Blast Gold
This update fixes the following bugs:
- Fixed bugs caused by rewinding past the level start.
- Fixed crash caused by traplaunch.
- Removed the ability to rewind if you finished the level.
- Fixed a bug concerning moving platform collisions.
- Made moving platforms rewind correctly in case of traplaunches.
1.5.0 Marble Blast Platinum
This is the first update that runs on android!
This update brings the following big changes:
- Added Rewind capabilities. Open options to configure it.
- Added capability to play locally installed custom levels. Install your customs in platinum/data/missions.
- Improved traplaunches, now they should be much more easier to do.
- Buffed nuke a bit, hold jump key to make it blast much stronger.
- Minor physics improvements.
- Minor performance improvements.
1.1.8 Marble Blast Gold
This is the first version to support android!
This update adds the following features and bugfixes:
- Adds Rewind feature. Open options to enable rewind and configure its settings!
- Improved traplaunches, they should now be more easily doable.
- Minor physics fixes.
- Fixed broken finish pads
1.4.0 Marble Blast Platinum
This update adds all the playable MBG, MBP, MBU custom levels via Marbleland integration. Play the entire custom level archive without manually installing with, with a single click.
- Added controller support. (Thanks thearst3rd)
- Improved replay saving flow.
- Improved marble physics a bit.
- Cleaned up some UI.
- Fixed collision detection bugs.
- Fixed various graphical bugs.
- Fixed item hitboxes being too small.
1.1.7 Marble Blast Gold
This update brings the following changes:
- Added controller support.
- Added support to load and play custom levels. (Native only)
- Improved replay UX flow.
- Improved marble physics a bit.
- Fixed Tornado rendering.
- Fixed some collision bugs.
1.3.3 Marble Blast Platinum
This update addresses the following issues:
- FOV is now based on horizontal FOV instead of vertical, matching with original MB.
- Fixed the marble getting stuck in the corners.
- Fixed black screen on opening the game for the first time on MacOS
1.1.6 Marble Blast Gold
This update addresses the following issues:
- FOV is now based on horizontal FOV instead of vertical, matching with original MB.
- Fixed the marble getting stuck in the corners.
- Fixed broken resolution after pressing the back button in Retina display.
- Fixed wrong level order in Intermediate.
1.1.5 Marble Blast Gold
This is the first build of MBHaxe Gold that has Mac support.
Changelog:
- Reduced lag caused by end pad.
- Fixed inactive button hover sounds.
- Fixed OOB animation timings.
- Added HighDPI/Retina support.
- Fixed the color bugs regarding text input.
- Minor performance and physics improvements.
- Fixed tornado rendering.
1.3.2 Marble Blast Platinum
This is the first build of MBHaxe Platinum that has Mac support.
Changelog:
- MBU interior shaders now match more closely to those of MBU in Xbox.
- Added Console for debug purposes. Press Tilde ~ to bring it up.
- Added replay browser for native.
- Reduced lag caused by end pad.
- Fixed inactive button hover sounds.
- Fixed OOB animation timings.
- Added HighDPI/Retina support.
- Fixed the color bugs regarding text input.
- Minor graphical changes to match original.
- Minor performance and physics improvements.
- Fixed tornado rendering.
1.1.4 Marble Blast Gold
This release backports the fixes from MBP:
- Fixed Pad animations not working
- Fixed bugs relating to powerup pickup on respawn.
- Fixed marble not using the hitbox of the rotated hitbox for item pickups.
- Marble finish animation now matches more closely with the original.
- Fixed camera keys not working.
- Added keyboard shortcuts to certain buttons on certain dialog boxes.
- Fixed lag caused by GJK/Startpad/Endpad.
- Fixed being able to press the end game buttons while typing the name. The input box will be focused.
- Fixed option sliders not updating values