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225.cpp
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110 lines (87 loc) · 1.65 KB
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// Stack
#include<iostream>
using namespace std;
template<class T>
struct node
{
T data;
struct node *next;
};
template<class T>
class Stack
{
public:
struct node<T> *Head;
int Count;
Stack();
void Push(T); // InsertFirst
void Pop(); // DeleteFirst
void Display();
int CountNode();
};
template<class T>
Stack<T>::Stack()
{
Head = NULL;
Count = 0;
}
template<class T>
void Stack<T>::Push(T no)
{
struct node<T> *newn = NULL;
newn = new node<T>;
newn->data = no;
newn->next = NULL;
newn->next = Head;
Head = newn;
Count++;
}
template <class T>
void Stack<T>::Pop() // Deletefirst
{
T no; // int no;
if(Count == 0)
{
cout<<"Stack is empty"<<endl;
return;
}
no = Head -> data;
struct node<T> *temp = Head;
Head = Head->next;
delete temp;
Count--;
cout<<"Removed element is : "<<no<<endl;
}
template<class T>
void Stack<T>::Display()
{
cout<<"Elements from Stack are : "<<endl;
struct node<T> *temp = Head;
while(temp != NULL)
{
cout<<temp->data<<" ";
temp = temp->next;
}
cout<<endl;
}
template<class T>
int Stack<T>::CountNode()
{
return Count;
}
int main()
{
Stack <char>obj1;
obj1.Push('A');
obj1.Push('B');
obj1.Push('C');
obj1.Push('D');
obj1.Display();
obj1.Pop();
obj1.Pop();
obj1.Display();
obj1.Push('Z');
obj1.Pop();
obj1.Display();
return 0;
}