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Description
Some ideas:
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debugitem <item>anddebugchar <character>would show all stats/flags/internals of an instance of an entity, in a way that is formatted to be somewhat readable. -
debugeffects [entity]would do a similar thing but for the effects on the player using the command, or optionally, a targeted entity such as an NPC. -
showall [npcs, items, rooms, players]would list all of a certain kind of entity (or just all entities, if not given a parameter) that are currently loaded into the game world. -
teleport <roomID>allows for instant travel to a room if given a valid ID.
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