Release 0.5 #10
RaphaelIT7
announced in
Announcements
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Changes
- [+] Added
voicechat
module- [+] Made
pas
work on 64x- [+] Added
IGameEvent
class and a few new functions to thegameevent
library.- -
gameevent.Create
- -
gameevent.FireEvent
- -
gameevent.FireClient
- -
gameevent.DuplicateEvent
- -
gameevent.BlockCreation
- [+] Also added
sourcetv.FireEvent
andHLTVClient:FireEvent
.- [+] Added a few new functions to the
holylib
library.- -
HolyLib.FadeClientVolume
- -
HolyLib.ServerExecute
- -
HolyLib.IsMapValid
- -
HolyLib.EntityMessageBegin
- -
HolyLib.UserMessageBegin
- -
HolyLib.MessageEnd
- -
HolyLib.BroadcastCustomMessage
- -
HolyLib.SendCustomMessage
- [+] Added two new functions to the
stringtable
library.- -
INetworkStringTable:SetPrecacheUserData
- -
INetworkStringTable:GetPrecacheUserData
- [+] Added the
HolyLib:GetGModTags
hook.- [+] Added
util.FancyTableToJSON
function.- [#] Fixed my debug system not working as expected.
- [#]
holylib_filesystem_predictexistance
is now disabled by default.(Enable it if you know that your content is managed properly)
- [#] Experimentally readded
HLTVClient:SendLua
(Doesn't crash anymore but also doesn't work clientside yet)- [#]
INetworkStringTable:SetStringUserData
now has a length argument. Be careful if you should use it.- [#]
INetworkStringTable:GetStringUserData
has a second return value. It now also returns the length.- [#]
pas.TestPAS
now supports Entities as arguments.- [#]
stringtable.DeleteAllStrings
now has a second argument.- [#] The thread used for
util.AsyncCompress/Decompress
is now only started if thoes functions are actually called.- [#]
INetworkStringTable:DeleteString
will now also delete the precache data if you use it on one of the precache tables.You can see all changes here:
Release0.4...Release0.5
QoL updates
- [#] Fixed error handling being unstable in some cases
- [#] Fixed Custom Userdata having no proper arg errors.
- [#] Hid the
Player will be stuck
message fromsurffix
behind debug mode.- [-] Removed useless SDK files / small cleanup.
Beta Was this translation helpful? Give feedback.
All reactions